
Cars guide
Garage unlocks, drivetrains, and when to upgrade.

Garage ladder
Ten cars from Orso 4 to Orkan 9S. Unlock with account level, Shop Unlock Now, or the Orkan game pass. Credits buy crates, not cars.
All cars
Garage order 01-10 with class rating, unlock gate, and garage panel specs.
| # | Car | Class | Unlock | Now | Drive | Top | Power | Nm | Kg | Gears |
|---|---|---|---|---|---|---|---|---|---|---|
| 01 | Orso 4 | D 279 | Start | - | RWD | 149 km/h | 75 hp | 110 Nm | 830 kg | 5 |
| 02 | Freccia HF | D 367 | Lvl 3 | 49 R$ | FWD | 177 km/h | 130 hp | 160 Nm | 880 kg | 5 |
| 03 | Rascal S | C 441 | Lvl 5 | 79 R$ | FWD | 157 km/h | 110 hp | 120 Nm | 690 kg | 4 |
| 04 | Saetta HF | C 489 | Lvl 6 | 99 R$ | AWD 45/55 | 175 km/h | 215 hp | 300 Nm | 1,200 kg | 6 |
| 05 | Falke E3 | B 585 | Lvl 8 | - | RWD | 178 km/h | 230 hp | 240 Nm | 1,150 kg | 5 |
| 06 | Kaze RS | B 645 | Lvl 10 | 149 R$ | AWD 38/62 | 191 km/h | 300 hp | 400 Nm | 1,350 kg | 6 |
| 07 | Raijin GS | A 739 | Lvl 16 | 249 R$ | AWD 36/64 | 207 km/h | 500 hp | 500 Nm | 1,000 kg | 6 |
| 08 | Kumo R1 | A 788 | Lvl 20 | 349 R$ | AWD 42/58 | 198 km/h | 514 hp | 450 Nm | 1,260 kg | 5 |
| 09 | Ocelot R1 | A 795 | Lvl 24 | 349 R$ | AWD 40/60 | 207 km/h | 510 hp | 500 Nm | 1,260 kg | 5 |
| 10 | Orkan 9S | S 892 | Game pass | 695 R$ | AWD 35/65 | 230 km/h | 450 hp | 500 Nm | 1,150 kg | 6 |
- 01 Orso 4STARTER · LIFTED RWD CITY CAR149 km/h · 75 hp · 110 Nm · 830 kg · RWD · 5 gearsA tall little box on big mud tyres, with a spare on the roof and not much under the bonnet. It leans, it bounces, it slides slowly and says sorry. The place to learn.
- 02 Freccia HFGROUP 4 · FWD COUPE177 km/h · 130 hp · 160 Nm · 880 kg · FWD · 5 gearsA light little coupe from the sixties with a high-revving V4 and the front wheels doing everything. It pulls itself out of corners, pushes wide if you're greedy, and tucks its nose in when you lift. The Saetta's grandfather.
- 03 Rascal SGROUP 2 · FWD MINI SALOON157 km/h · 110 hp · 120 Nm · 690 kg · FWD · 4 gearsA tiny box with a wheel at each corner and a rev-happy little four driving the front. It darts into corners, tucks its nose in when you lift, and makes the big cars look clumsy in the tight stuff. Out of breath on the long straights.
- 04 Saetta HFGROUP A · 4WD HATCHBACK175 km/h · 215 hp · 300 Nm · 1,200 kg · AWD 45/55 · 6 gearsA short-wheelbase turbo hatch built for loose roads. Four-wheel drive pulls it out of hairpins; the handbrake swings it in. Forgiving on gravel, nervous on a crest.
- 05 Falke E3GROUP A · RWD SALOON178 km/h · 230 hp · 240 Nm · 1,150 kg · RWD · 5 gearsA boxy two-door with flared arches, a screaming four, and only the rear wheels driving. Lean on the throttle and the tail comes round; lift and the nose tucks in. Not the quickest in a straight line, the most fun everywhere else. Level unlock only (no Shop Unlock Now).
- 06 Kaze RSGROUP N · 4WD TURBO SALOON191 km/h · 300 hp · 400 Nm · 1,350 kg · AWD 38/62 · 6 gearsA four-door with a turbo flat-four and rear-biased four-wheel drive. Heavier and calmer than the hatch, it plants itself at speed and pulls hard once the turbo wakes up.
- 07 Raijin GSGROUP S · MID-ENGINED 4WD PROTOTYPE207 km/h · 500 hp · 500 Nm · 1,000 kg · AWD 36/64 · 6 gearsA prototype from the class that never raced: a turbo four behind your back, four-wheel drive leaning on the rear. Lag, then everything at once. One of the fastest cars here, and the one that bites.
- 08 Kumo R1RALLY1 · HYBRID 4WD198 km/h · 514 hp · 450 Nm · 1,260 kg · AWD 42/58 · 5 gearsA modern works car: a small turbo four, four-wheel drive, and a hybrid battery that charges every time you brake, then adds 134 hp of boost out of the next corner. The most grip and the best brakes here. It rewards a clean line more than bravery.
- 09 Ocelot R1RALLY1 · HYBRID 4WD CROSSOVER207 km/h · 510 hp · 500 Nm · 1,260 kg · AWD 40/60 · 5 gearsThe other works hybrid: longer and calmer than the Kumo, built for fast flowing gravel. It settles into a slide and holds it, pulls hardest at the top of the revs, and keeps going on the straights. The battery's boost lasts a little longer out of every corner.
- 10 Orkan 9SGRUPPE B · TWIN-TURBO 4WD SUPERCAR230 km/h · 450 hp · 500 Nm · 1,150 kg · AWD 35/65 · 6 gearsA twin-turbo flat six hung out the back and four-wheel drive that knows where to send it. The first turbo wakes up; the second one takes the horizon. The fastest thing here, and somehow it still lets you drive it.
Unlock tips
Early picks, class vs Group, Shop Unlock Now, and CR vs cars.
- Unlock orderOrso → Freccia (3) → Rascal (5) → Saetta (6) → Falke (8) → Kaze (10) → Raijin (16) → Kumo (20) → Ocelot (24). Orkan is the 695 game pass.
- Early picksFreccia for the first free step, Saetta for early AWD on loose stages, then Kaze when you want a calmer turbo saloon. Falke is RWD fun with no Unlock Now.
- Class vs GroupThe badge letter (D-S) is the race class used in hosted races. The category line (Group 4, Rally1, Gruppe B) is flavor on the garage card.
- Shop vs garageShop 02 CARS says Drive it before its level and sells Unlock Now skips. Orso is not sold. Falke is level-only. Credits buy crates, not cars.
- CR vs Unlock NowCredits buy crates. Cars unlock by account level, Shop Unlock Now Robux, or the Orkan pass.
Related: Beginner for co-driving and pace notes, or Stages.
FAQ
How many cars are in the garage?
Ten (01-10). The Roblox storefront may still say seven. Trust the garage list in-game.
Which car should I unlock first?
Freccia HF at level 3 (or 49 Robux Unlock Now), then Rascal S and Saetta HF for early FWD and AWD options.
Does VIP unlock cars?
No. VIP doubles credits from stages you finish. Cars still unlock by level, Unlock Now, or the Orkan pass.
What is car mastery?
A per-car XP track, separate from account level. It can unlock performance parts on that chassis in Customize → Performance.