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Chop A Forest cover

Trees and Mutations

13 trees, five sell zones (Clearing x1 to Far Reaches x4), 12 mutations (Golden x2 to Void x13). Log price is base × zone × mutation.

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Chop A Forest: orange chainsaw cutting a thick trunk in a stump field

How log prices work

A log's sell price is tree base × sell zone × mutation, then class, pet, and Gem Shop Sell Value bonuses. Chop farther out when you can. Mutations also drop gems.

  • Price stacks three ways. Sell price is tree base × zone × mutation, then class, pet, and Gem Shop Sell Value.
  • Deeper is worth more. Clearing is x1. Past 800 studs (Far Reaches) is x4. Distance usually beats picking a fancier tree.
  • Mutations drop gems. About 7.94% of trees mutate before luck. Class, pets, and Mutation Luck raise the roll. Mutated trees drop gems on chop.

Sell Value and Mutation Luck sit on gems. Class mutation luck is on classes.

Trees table

13 trees. Ancient Oak is 12 HP and 2.5 a log in Clearing. Fir is 18 HP and 0.395 a log. Health, base log, and any grove note the Index shows.

13 trees.

TreeHealthBase logNote
Ancient Oak122.5—
Cypress72.05Evergreens
Oak61.5Oak Wood
Poplar91.5Autumn Wood
Pine51.25Pine Wood
Cherry81.25Cherry Grove
Aspen61.05Golden Aspens
Birch41Oak Wood · Birch Grove
Maple90.97Autumn Wood
Copper Beech90.695Cherry Grove
Spruce80.665Evergreens
Umbrella Pine80.6—
Fir180.395Fir Giants

Sell zones

Clearing (to 150 studs) is x1. Far Reaches past 800 studs is x4. Woods x1.5, Deep Woods x2, Wildwood x3 sit in between. Zone often matters more than tree pick.

ZoneRangeMult
ClearingUp to 150 studs from the sell spotx1
WoodsUp to 300 studsx1.5
Deep WoodsUp to 500 studsx2
WildwoodUp to 800 studsx3
Far ReachesPast 800 studsx4

Zone price ladder

Clearing base for each tree, then the same row at Woods, Deep Woods, Wildwood, and Far Reaches. Ancient Oak: 2.5 · 3.75 · 5 · 7.5 · 10. Fir: 0.4 · 0.59 · 0.79 · 1.19 · 1.58. Mutation applies after.

TreeClearingWoodsDeep WoodsWildwoodFar Reaches
Ancient Oak2.53.7557.510
Cypress2.053.074.16.158.2
Oak1.52.2534.56
Poplar1.52.2534.56
Pine1.251.882.53.755
Cherry1.251.882.53.755
Aspen1.051.582.13.154.2
Birch11.5234
Maple0.971.461.942.913.88
Copper Beech0.71.041.392.092.78
Spruce0.6711.3322.66
Umbrella Pine0.60.91.21.82.4
Fir0.40.590.791.191.58

Mutations table

12 mutations. Golden is 2.75% (x2 log, 2 gems). Void is 0.023% (x13, 30 gems). About 7.94% of trees mutate before luck. Chance, odds, log value, gems on chop.

12 mutations.

MutationChanceOddsLog valueGems
Golden2.75%1 in 36x22
Candy1.37%1 in 73x33
Frost0.92%1 in 109x43
Rainbow0.92%1 in 109x55
Diamond0.69%1 in 145x64
Toxic0.55%1 in 182x75
Lava0.37%1 in 270x86
Electric0.27%1 in 370x98
Crystal0.18%1 in 556x1010
Spirit0.11%1 in 909x1112
Cosmic0.055%1 in 1,818x1218
Void0.023%1 in 4,348x1330

Tree facts

  • 13 trees. Ancient Oak pays 2.5 a log at 12 HP. Fir pays 0.395 at 18 HP.
  • 5 sell zones: Clearing x1, Woods x1.5, Deep Woods x2, Wildwood x3, Far Reaches x4.
  • 12 mutations. Golden is x2 / 2 gems. Void is x13 / 30 gems.
  • Void is the rarest at 0.023% (1 in 4,348).

Trees FAQ

What tree sells for the most?

Ancient Oak at 2.5 a log, then Cypress (2.05) and Oak (1.5). Far Reaches multiplies any of those by x4.

What is the rarest mutation?

Void at 0.023% (1 in 4,348): x13 log value and 30 gems.

How do sell zones work?

Pay scales with how far the tree stood from the sell spot: Clearing x1, Woods x1.5, Deep Woods x2, Wildwood x3, Far Reaches x4.