
Trees and Mutations
13 trees, five sell zones (Clearing x1 to Far Reaches x4), 12 mutations (Golden x2 to Void x13). Log price is base × zone × mutation.

How log prices work
A log's sell price is tree base × sell zone × mutation, then class, pet, and Gem Shop Sell Value bonuses. Chop farther out when you can. Mutations also drop gems.
- Price stacks three ways. Sell price is tree base × zone × mutation, then class, pet, and Gem Shop Sell Value.
- Deeper is worth more. Clearing is x1. Past 800 studs (Far Reaches) is x4. Distance usually beats picking a fancier tree.
- Mutations drop gems. About 7.94% of trees mutate before luck. Class, pets, and Mutation Luck raise the roll. Mutated trees drop gems on chop.
Sell Value and Mutation Luck sit on gems. Class mutation luck is on classes.
Trees table
13 trees. Ancient Oak is 12 HP and 2.5 a log in Clearing. Fir is 18 HP and 0.395 a log. Health, base log, and any grove note the Index shows.
13 trees.
| Tree | Health | Base log | Note |
|---|---|---|---|
| Ancient Oak | 12 | 2.5 | — |
| Cypress | 7 | 2.05 | Evergreens |
| Oak | 6 | 1.5 | Oak Wood |
| Poplar | 9 | 1.5 | Autumn Wood |
| Pine | 5 | 1.25 | Pine Wood |
| Cherry | 8 | 1.25 | Cherry Grove |
| Aspen | 6 | 1.05 | Golden Aspens |
| Birch | 4 | 1 | Oak Wood · Birch Grove |
| Maple | 9 | 0.97 | Autumn Wood |
| Copper Beech | 9 | 0.695 | Cherry Grove |
| Spruce | 8 | 0.665 | Evergreens |
| Umbrella Pine | 8 | 0.6 | — |
| Fir | 18 | 0.395 | Fir Giants |
Sell zones
Clearing (to 150 studs) is x1. Far Reaches past 800 studs is x4. Woods x1.5, Deep Woods x2, Wildwood x3 sit in between. Zone often matters more than tree pick.
| Zone | Range | Mult |
|---|---|---|
| Clearing | Up to 150 studs from the sell spot | x1 |
| Woods | Up to 300 studs | x1.5 |
| Deep Woods | Up to 500 studs | x2 |
| Wildwood | Up to 800 studs | x3 |
| Far Reaches | Past 800 studs | x4 |
Zone price ladder
Clearing base for each tree, then the same row at Woods, Deep Woods, Wildwood, and Far Reaches. Ancient Oak: 2.5 · 3.75 · 5 · 7.5 · 10. Fir: 0.4 · 0.59 · 0.79 · 1.19 · 1.58. Mutation applies after.
| Tree | Clearing | Woods | Deep Woods | Wildwood | Far Reaches |
|---|---|---|---|---|---|
| Ancient Oak | 2.5 | 3.75 | 5 | 7.5 | 10 |
| Cypress | 2.05 | 3.07 | 4.1 | 6.15 | 8.2 |
| Oak | 1.5 | 2.25 | 3 | 4.5 | 6 |
| Poplar | 1.5 | 2.25 | 3 | 4.5 | 6 |
| Pine | 1.25 | 1.88 | 2.5 | 3.75 | 5 |
| Cherry | 1.25 | 1.88 | 2.5 | 3.75 | 5 |
| Aspen | 1.05 | 1.58 | 2.1 | 3.15 | 4.2 |
| Birch | 1 | 1.5 | 2 | 3 | 4 |
| Maple | 0.97 | 1.46 | 1.94 | 2.91 | 3.88 |
| Copper Beech | 0.7 | 1.04 | 1.39 | 2.09 | 2.78 |
| Spruce | 0.67 | 1 | 1.33 | 2 | 2.66 |
| Umbrella Pine | 0.6 | 0.9 | 1.2 | 1.8 | 2.4 |
| Fir | 0.4 | 0.59 | 0.79 | 1.19 | 1.58 |
Mutations table
12 mutations. Golden is 2.75% (x2 log, 2 gems). Void is 0.023% (x13, 30 gems). About 7.94% of trees mutate before luck. Chance, odds, log value, gems on chop.
12 mutations.
| Mutation | Chance | Odds | Log value | Gems |
|---|---|---|---|---|
| Golden | 2.75% | 1 in 36 | x2 | 2 |
| Candy | 1.37% | 1 in 73 | x3 | 3 |
| Frost | 0.92% | 1 in 109 | x4 | 3 |
| Rainbow | 0.92% | 1 in 109 | x5 | 5 |
| Diamond | 0.69% | 1 in 145 | x6 | 4 |
| Toxic | 0.55% | 1 in 182 | x7 | 5 |
| Lava | 0.37% | 1 in 270 | x8 | 6 |
| Electric | 0.27% | 1 in 370 | x9 | 8 |
| Crystal | 0.18% | 1 in 556 | x10 | 10 |
| Spirit | 0.11% | 1 in 909 | x11 | 12 |
| Cosmic | 0.055% | 1 in 1,818 | x12 | 18 |
| Void | 0.023% | 1 in 4,348 | x13 | 30 |
Tree facts
- 13 trees. Ancient Oak pays 2.5 a log at 12 HP. Fir pays 0.395 at 18 HP.
- 5 sell zones: Clearing x1, Woods x1.5, Deep Woods x2, Wildwood x3, Far Reaches x4.
- 12 mutations. Golden is x2 / 2 gems. Void is x13 / 30 gems.
- Void is the rarest at 0.023% (1 in 4,348).
Trees FAQ
What tree sells for the most?
Ancient Oak at 2.5 a log, then Cypress (2.05) and Oak (1.5). Far Reaches multiplies any of those by x4.
What is the rarest mutation?
Void at 0.023% (1 in 4,348): x13 log value and 30 gems.
How do sell zones work?
Pay scales with how far the tree stood from the sell spot: Clearing x1, Woods x1.5, Deep Woods x2, Wildwood x3, Far Reaches x4.