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Chapter 1 Walkthrough

Full spoilers. Stage-by-stage path from Sweet Apple Acres to the cupcake finish, secret beats, fail states, and the full badge outcomes table.

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Pinkie Promise Chapter 1 Party Wagon interior with Fluttershy statue and scare prompt

Chapter 1 overview

Full spoilers. Walk Sweet Apple Acres through Everfree to Sugarcube Corner. Each stage lists where you are, what to do, video-backed tips, fail states, and when to leave. Badge detail is under Outcomes.

Stages

Full route: loft chores, barn fire and chicken coop, Friendship Express and foggy window, glow-cap or lantern free, rail chase, Sugarcube checklist and 5s hides, spare-key room clues, party cannon and cupcake ending.

Opening chores

Where: Sweet Apple Acres loft to yard

Ask: Wake in the loft. Climb down the ladder when Applejack calls. Watch her apple-buck, then haul baskets onto the wagon until she says it is full. Scoop dropped apples if you tip a basket. Station is past the chicken coop toward Ponyville.

  • Somepony at the Window: during the loft talk, ask Applejack about the window figure (she calls it a 30-ft drop and blames an owl). Do this before chores move on.
  • Birds go quiet and the wind dies right before the barn lightning. That is the fire cue.
  • Do not fling baskets. She warns the wagon is not a slingshot.

Leave when: The wagon is loaded and Applejack smells smoke, or lightning hits the barn.

Barn fire

Where: Sweet Apple Acres barn and coop

Ask: Lightning hits the barn out of a clear sky. Grab buckets at the well out front and the troughs by the barn, fill them, and throw water on the flames. When Applejack says it is spreading faster than you can pump, get clear. Herd the hens back into the coop (walk up behind them; E drives them), then sprint to the Friendship Express. Tell the train she is sorry she cannot make it.

  • Out of the Fire: leave when she calls. Do not stay inside for a first clear.
  • Angry Applejack: throw filled buckets on Applejack instead of the barn until she snaps (You want water so bad? Go cool off in there).
  • Kindling: stay in or too close after the evacuate call until the barn takes you.
  • Kindling: stay after Applejack orders you clear
  • Angry Applejack: splash Applejack with fire buckets

Leave when: Chickens are in the coop and you board the Friendship Express.

Train ride

Where: Friendship Express

Ask: Sit when the conductor calls full steam to clear the smoke. Listen to the Everfree talk: Pinkie sent a passenger list with every name (he never gave her one), balloons on the line, and funny speaker noise. When Fluttershy is on the tracks, leave on his order: quick, quiet, stay where the light shines. He will not step off.

  • Somepony on the Train: after he says the forest is messing with the wires, inspect the foggy left-wall passenger window. Look for a faint smiley on the middle pane.
  • Grab the glowing lantern by the carriage door before you drop for Fluttershy if you want Not Fire!. Leave it for a normal glow-cap free.
  • Head count after the forest often reads odd (one and one more). That is flavor before Ponyville.
  • After the chase the conductor may say Pinkie promised every pony on the list would make it to her party. Flavor only; keep moving.

Leave when: You are off the train at the Everfree stop for the vine rescue.

Everfree Forest

Where: Everfree Forest to Whitetail Bridge

Ask: Fluttershy is wrapped in vines after following a sprinkle trail. Press blue glow-cap mushrooms onto the vine knots to free her (pulling only squeezes tighter). Do not whistle. The whistle wakes the trees / Timberwolves. Then run straight down the line to Whitetail Bridge: jump gaps, slide under fallen trees and grabbing hands, and do not breathe the mud / fog. Meet her past the water (they will not cross it), wait off the tracks for the train, reboard. She gets off before Ponyville Station and points you up the main road to the gingerbread Sugarcube Corner.

  • Not Fire!: press the train lantern on the vines instead of glow caps. She says no, not fire, it only makes them angry.
  • Lost in the Everfree: fail the vine beat or get caught on the rail chase.
  • A flashlight helps in dark stretches if your build gives you one. Stay on the rails toward the bridge.
  • After reboarding you may see a sonic rainboom before the station. That is the Rainbow Dash flavor beat before Pinkie meets you.
  • Lost in the Everfree: die to chase, fog, or Timberwolves
  • Not Fire!: lantern on vines instead of glow caps

Leave when: You reboard, clear Everfree, and reach Ponyville Station (Out of the Woods).

Party prep

Where: Sugarcube Corner

Ask: Pinkie meets you at the station, gives the crooked party-hat welcome, and leads you to Sugarcube Corner (A Warm Welcome on entry). Mind the step and the welcome committee (Gummy). Tour front shop, party room, kitchen, then dining room. She never baked the cake, never found the record, and balloons are unfinished. Agree to the pinkie promise (Cross my heart and hope to fly, stick a cupcake in my eye), then work the two-sided wall checklist while surviving hide searches.

  • Promise rules she lists as three, then admits four: stay for the whole party, do not go in her room early, do not touch the cake, do not go in the cellar (The cellar's just don't).
  • Broken Promise: agree, then try the front red exit while she is upstairs finishing her secret. Death / catch lines include No pony breaks a pinkie promise and The best parties are downstairs.
  • Wrong Answer (scrapbook): refuse the chant until she says Wrong answer. That is not the Broken Promise badge.
  • Balloon tip on the tour: pump until round and happy like a cheek, stop before it thinks about popping. Overinflate and it pops.
  • Do not touch her record player or toys during the tour. They are for later list tasks.
  • Checklist flips after the front side is done. Expect: hang signs over the candy-room arch, find party hats (toy box / playroom), weigh flour, pull toffee on the candy machine (Space), get eggs from the ice box, put the pink party record on the gramophone, make confetti, light the candy-table candle, pull cupcakes when they are golden.
  • Noise meter: loud footsteps and dropped eggs can give you away. If eggs break mid-task she says Oopsie, guess you got to get more eggs.
  • Hide: usual call is a 5-count, then Ready or not. Closets work. Hold breath when prompted. Peekaboo = Found You!. Clearing without being found tracks Not Found.
  • Dance-floor search: she may call Please dance, when the music stops freeze, and No hiding at my party / every pony on the dance floor. Freeze on the floor instead of a closet that round.
  • Caught: she may drag you downstairs (Wriggle, silly / See you at the bottom) before sending you back to work. That still counts as Found You!.
  • Creature of Habit (scrapbook): hide in the same closet on two hide rounds in a row.
  • Gummy: welcome-committee alligator in walls and vents (He only gums ponies he likes). Let him latch and spin for Spin Cycle (scrapbook).
  • Found You!: get caught during a hide search (Peekaboo) or fail a dance-floor freeze
  • Not Found: finish a search without being found
  • Broken Promise: agree, then try the front exit

Leave when: The checklist moves to the spare-key / private-room beat.

Private room

Where: Pinkie's upstairs room

Ask: When the list asks for Pinkie's spare key, search kitchen drawers or the dresser, unlock her door, and examine the room. Read the cupcake recipe / scrapbook wall (flour, sugar, eggs, sprinkles, love) and the passenger list with every name crossed out. That is the secret-ingredient foreshadow. Hide when she asks Is some pony in my room?, wait for No pony in here, finish inspecting, then return downstairs to finish the list.

  • Entering on the spare-key objective is required story progress. Broken Promise is leaving through the front door after you already promised.
  • Stay out of sight during her room check. Moving or making noise can get you caught.

Leave when: Room investigation is done and the final hide / seat call can start.

Finale

Where: Sugarcube Corner party table

Ask: Finish remaining list items (confetti, candle, golden cupcakes). Survive the lights-out hide: she counts Cross my heart and hope to fly through ten, then Ready or not (closet works; light can reveal you). When she screams You did it and Wait right there, do not move a single hoof. Then Find a seat / Chop, chop. Stay for Say cheese if you want that badge. After the party cannon, eat every crumb of the cupcake with the secret ingredient. Wait through sleepy / floaty sprinkles and the after-party drag until Chapter 1 ends (Pinkie's Party) and the Chapter 2 tease (The Secret Ingredient) plays.

  • Say Cheese: at the seat call, wait for the photo beat (Say cheese / do not move a single hoof) instead of rushing the chair.
  • I Dare You (scrapbook): poke or bump Pinkie before you sit until she says Poke me one more time. I dare you / I'll remember that.
  • Pinkie's Party: eat all cupcake bites until the after-party lands. Leaving early can miss the badge.
  • Do not doze off and quit when she says the party is not over / never over. Wait for Upsy daisy / after-party / Now you'll be at every party.
  • Say Cheese: miss the party photo at the seat call

Leave when: Cupcake and after-party complete (Pinkie's Party). Chapter 2 tease: The Secret Ingredient.

Outcomes & badges

Full Chapter 1 badge table: type, description, how (splash AJ, lantern on vines, front-exit Broken Promise, foggy train window, seat-call Say cheese, loft-window ask), and missable flag.

Chapter 1 has milestone, hide, death, secret, and collection badges. Milestones follow the story. Hide and death badges track searches and fails. Secrets are easy to miss. Full rows are in the table below.

BadgeTypeDescriptionHowMissable
Pinkie's PartymilestoneYou finished Chapter 1. She saved you a seat.Survive the last hide, sit after the party cannon, eat every crumb of the cupcake, and wait through sleepy sprinkles until the after-party ends.No
Out of the FiremilestoneYou got out of the barn before it came down.When well water fails, leave when Applejack calls. Herd the chickens into the coop, then catch the Friendship Express.No
Out of the WoodsmilestoneYou made it out of the Everfree. Not everypony does.Free Fluttershy with glow caps, run the rail chase to Whitetail Bridge, regroup past the water, and reboard the train.No
A Warm WelcomemilestoneYou made it to Sugarcube Corner. She's been expecting you.Follow Pinkie from Ponyville Station into Sugarcube Corner.No
Not FoundhideShe came looking for you. This time she didn't find you.During a 5-second hide call, stay hidden until she gives up and sends you back to work.No
Found You!hidePinkie caught you. She was so happy to see you.Get spotted during a hide search (Peekaboo) or fail a dance-floor freeze. She may drag you downstairs before sending you back to work.No
Lost in the EverfreedeathThe forest kept you.Fail the vine rescue or the Timberwolf rail chase.No
Somepony at the WindowsecretYou saw something you shouldn't have.At the farm loft, ask Applejack about the loft window before chores move on.Yes
Somepony on the TrainsecretYou weren't sitting alone.On the Friendship Express, after the conductor talks about the forest messing with the wires, inspect the foggy passenger window on the left wall. Look for a faint smiley in the condensation on the middle pane.Yes
KindlingdeathYou didn't make it out of the barn.Stay inside the barn after Applejack orders everyone clear.No
Broken PromisesecretYou know what you did.Agree to the pinkie promise, then try the front exit while she is upstairs. Refusing the chant over and over is a different scrapbook beat (Wrong Answer), not this badge.Yes
Not Fire!secretShe asked you not to.Skip the blue glow-cap mushrooms. Take the train lantern and press it on Fluttershy's vines. She warns that fire only makes them angry.Yes
Angry ApplejacksecretSomepony had a bad day. You made it worse.During the barn fire, throw a water bucket on Applejack instead of the barn. She tells you to cool off in there.Yes
Say CheesesecretLights.. Camera… ACTION!When Pinkie calls Find a seat / Chop, chop, stay for the party photo when she says Say cheese.Yes
Scrapbook CompletecollectionEvery secret in Chapter 1. She keeps a page about you too.Clear every Chapter 1 secret on the scrapbook, including the secret badges and the scrapbook-only beats.Yes

FAQ

Where is the full badge list?

On this page under Outcomes & badges (#outcomes). There is no separate /badges route.

How do I free Fluttershy?

Press blue glow-cap mushrooms onto the vine knots. Stay quiet. Do not whistle, or the Timberwolves wake. For Not Fire!, press the train lantern on the vines instead. She says fire only makes them angry.

What happens if I whistle in Everfree?

The conductor says all aboard and blows the whistle. Fluttershy panics. The trees wake and you have to run the rail chase. Whistling is how a calm free turns into a fight for Out of the Woods.

How do I get Somepony on the Train?

On the Friendship Express, after the conductor talks about the forest messing with the wires, inspect the foggy left-wall passenger window. Look for a faint smiley on the middle pane.

How do I get Angry Applejack?

During the barn fire, throw filled water buckets on Applejack instead of the barn until she tells you to cool off. Skip this if you want a clean Out of the Fire run.

How do Pinkie's hide searches work?

Usual call: party time with a 5-second countdown, then Ready or not. Closets work. Hold breath when prompted. Loud noise, light, or moving can get you spotted (Peekaboo / Found You!). Some rounds instead force a dance floor: dance, freeze when the music stops, and stay out of closets. Clearing without being found tracks Not Found. Creature of Habit uses the same closet on two rounds.

What is in Pinkie's locked room?

After the spare-key task, you unlock her upstairs room. Inside: a cupcake recipe / scrapboard (flour, sugar, eggs, sprinkles, love) and a passenger list with every name crossed out. Hide when she checks the room, then leave and finish the checklist.

How do I get Say Cheese?

At the finale, when Pinkie calls Find a seat / Chop, chop, stay for the photo line (Say cheese) before the welcome toast moves on.

How do I get Broken Promise?

Agree to the pinkie promise, then try the front exit while she is upstairs. Refusing the chant until Wrong answer is a different scrapbook beat.

Are scrapbook secrets the same as badges?

No. Secret badges are Somepony at the Window, Somepony on the Train, Angry Applejack, Not Fire!, Broken Promise, and Say Cheese. Wrong Answer, Spin Cycle, I Dare You, and Creature of Habit feed Scrapbook Complete but are not separate badge titles.

What is on the party checklist?

Two-sided list that flips after the front is done: hang signs, party hats, weigh flour, pull toffee (Space), ice-box eggs, pink record on the gramophone, spare key and room check, confetti, candy-table candle, golden cupcakes from the oven. Follow the live list if a patch reorders it.

How does the cupcake ending work?

Sit after the party cannon. Eat every crumb of the cupcake with the secret ingredient. Sprinkles make you sleepy and floaty. Stay until the after-party and Pinkie's Party badge land. Quitting early can miss completion.

Which badges are missable?

Secrets and Scrapbook Complete are missable. Milestones, hide, and death badges are not marked missable, but death badges still need a fail path.

How do I get Scrapbook Complete?

Clear every Chapter 1 secret the scrapbook tracks, including the secret badges and the scrapbook-only beats. Keep going until your profile awards Scrapbook Complete.

Is Kindling required for 100%?

Kindling is the barn-fire death badge. It is separate from Out of the Fire. Fail the barn on purpose if you want both.

When does Chapter 2 open?

The ending teases Chapter 2: The Secret Ingredient. It is dated November 16, 2026 here. Check the live lobby after that date.