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Beginner Guide
Your first night: join check, Learn PB, My Player basics, Gym habits, and traps to skip before ranked Rec.
Your first session
Join the live [ALPHA] place, clear Learn PB, green a few open looks, then pick a simple job. Don’t copy a Stress Test screenshot or jump straight into ranked Rec.
Deep links: controls, best builds, events.
Before you queue
Open the main Practical Basketball listing. [ALPHA] with servers means join. Be Back Soon or no experiences means downtime: favorite it and check back. Launch dates sit on events.
After you load in, open the controls overlay once. If your hands fight the HUD, a patch moved binds. Relearn before you blame the build.
First 30 minutes
Learn PB → shoot three ways → pass / handle / finish → skim My Player → short Gym → one easy Blacktop or Park run before ranked Rec.
- Find Learn PB. From the main menu, open Learn PB before heavy Blacktop or ranked Rec. It is the fastest way to meet shooting, passing, dribbles, finishing, defense, and post without wasting a squad.
- Run shooting three ways. Finish spot-up, off-dribble, and moving releases. One Gym timing does not cover every catch. Read Perfect Release / Early / Late on each type.
- Passing, handle, finish. Clear the remaining modules in order: Passing → Dribbling → Finishing → Defense → Post. Keep chains short. Under the rim, dunk inputs are not the shoot key.
- Open My Player. Check height, weight, body type, attributes, badges, takeover, and animations. These are not cosmetics. They change hand feel and unlocks.
- Short Gym script. Public or Private Gym: a few open threes, numbered passes, one hand's dribbles, one standing dunk and one driving dunk. Then try a low-pressure Blacktop or Park run with one or two go-to actions before ranked Rec placements.
My Player: what you need
Name the job before you spend points: space and shoot, finish downhill, pass first, or crash glass. Spreading every bar to the middle makes a polite average player who loses to specialists.
Height, wingspan, weight, and body type change ceilings and hand feel. They are not Plaza skins. Set them before you dump attributes.
Badges unlock off attribute thresholds and climb Bronze → Silver → Gold → Diamond → Amethyst (check live labels). You will not max every badge on one loadout. Tier the ones that fire on your job every possession: finishing, shooting, playmaking, or defense and rebounding. Exact thresholds live in the builder; role maps live on best builds.
Takeover amps the verb you already practice. Pick after you can describe an average possession, then read the fits on takeovers. Animations change release speed. Fast, readable jumpers beat slow flex packages while you learn Perfect Release.
Court habits that matter
Green open spot-ups before contested heroes. Keep dribble chains short. Do not pack five bodies in the paint. Pass when help arrives.
Near the rim, the shoot key (Hold E on PC) starts a layup path. Standing and driving dunks use dunk inputs. Tables are on controls.
Where to play
Plaza is social and cosmetics (Clean Cuts, wardrobe, skateboard when unlocked). Gym is practice, custom sets, and gym customization. Park is loud pickup. Blacktop is the size picker: 1v1 through 5v5. Ranked Rec is structured 5v5 with a short placement set before you land on the competitive ladder.
Match the mode to the night: learn in Learn PB and Gym, express in Park or Blacktop, burn ranked Rec only after the job feels honest. Do not debut a brand-new dribble package in placements.
Coins and ladders
Don’t mix the two ladders. Reputation is your long account climb (Starter → Amateur → Pro → All-Star → Superstar → Legend in the live preview). Ranked Rec is about five placements into Amateur–Diamond. Season-pass rewards stack on top; read live tooltips.
Spend coins in this order: redeem 100KLIKES, 500KMEMBERS, 100M, and RELEASE from Store → Codes (see codes), finish Learn PB and tutorials, buy a height-matched jumpshot, fund dribble and dunk packages your ratings unlock, then Plaza drip and Clean Cuts. Natural hair colors at Clean Cuts are free on natural swatches; save paid dyes until the kit feels honest.
Keep a few thousand coins after balance hotfixes. Jumpshot options can slide overnight. Launch dates are on events.
Plaza vs My Player
Plaza is looks: apparel, kicks, accessories, skateboard cosmetics, Clean Cuts. None of that greens contested threes.
My Player is the build: height, attributes, badges, takeover, animations. Buy the jumper and dunk packages your ratings unlock there, not from a fashion impulse in Plaza.
Common traps
Skipping Learn PB and jumping straight into ranked Rec placements.
Burning all five placements on a kit you haven’t Gym-tested after the Alpha meter pass.
Spreading every attribute because each bar looked important.
Copying a random 99 card that doesn’t match your hands or queue.
Long dribble packages that gift steals.
Treating Stress Test attribute numbers as forever after one quiet night.
FAQ
What should I do in my first 30 minutes?
Follow First 30 minutes above. Full key tables are on controls.
Do I need a perfect build before I play?
No. Lock a job, pick a matching takeover, fund the badges for that job, and prove it in Gym. Deeper sheets are on best builds.
Why does my dunk turn into a layup?
Wrong finish key under the rim. Use dunk inputs on controls, not the shoot key.
Is the game finished?
It’s live as [ALPHA]. Expect bugs and balance slides. Dates are on events.
Reputation vs ranked Rec?
Reputation is your long account climb. Ranked Rec is about five placements into Amateur–Diamond. Warm up before those games.
Should I redeem codes before Learn PB?
Optional. Codes give coins and short boosts; they don’t teach timing. Redeem when you want, then finish Learn PB. Strings are on codes.
When the first night feels honest, deepen the sheet on best builds and re-check the overlay after every patch. Order stays: feel, job, amp, attributes.