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How to Play: Beginner Guide

Throw, place animals on the pen, train Throw Power on pull-ups when landings fall short, then buy better food and push toward Phantom Harbor.

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Throw Food For Animals throw path with Index, Shop, and animal cash bar
Bloxron in-game screenshot.

First-session steps

Throw starter Carrot, place the animal, raise Throw Power when landings fall short, then buy food when reach is enough.

  1. Throw the starter Carrot. Carrot starts equipped. Land it near animals on the path, then walk up and collect them.
  2. Place the animal. Put it on your pen so the bottom bar shows $/s. Pets left in inventory earn nothing.
  3. Raise Throw Power when landings fall short. Use the orange pull-up stand. Strength on the HUD climbs with each set. Upgrade the bar only if you will keep training on it. Details are in Throw Power below.
  4. Buy food when reach is enough. When throws already hit the next zone, open Shop and buy the next food you can afford instead of more pull-ups. The shop ladder is on Food.
  5. Equip Best. Swap weak pen pets for stronger catches. Expand slots only when good animals need room.
  6. Aim farther areas. Push toward Phantom Harbor. Areas lists every zone; Food lists the shop ladder. Named zones are on Areas.

Throw Power

Pull-ups raise distance. Bars from Wooden to Eclipse speed training. Stop once food lands in the next zone, then spend on Food.

Pull-up training bar with Throw Power XP in Throw Food For Animals
Bloxron in-game screenshot.
  1. Use the pull-up stand. Hang on the bar until XP pops (for example +4 Strength). Step off before you open Shop; training can block the shop UI.
  2. Upgrade the bar when you will train. Wooden through Eclipse bars speed training. Buy the next bar you will actually use, not a shelf collectible.
  3. Throw and watch the landing. Miss the next area? Train again. Land cleanly? Spend cash on food. Strength is how far. Food is what bites.
BarStage
Wooden BarEarly
Iron BarEarly
Cyan BarMid
Violet BarMid
Ruby BarMid
Chrome BarLate
Obsidian BarLate
Eclipse BarLate

Bar cash prices live in Shop. Buy the next bar only if you will keep training on it.

Common mistakes

Pets stuck in inventory, buying food you cannot reach, over-training, and near-empty servers.

  • Leaving strong animals in inventory while weak ones fill the pen
  • Buying expensive food while throws still land short
  • Pulling up after you already reach the next zone
  • Playing on a near-empty server when a full five-player lobby can share Server Luck

FAQ

Why am I not earning cash?
Place animals on the pen. Empty slots and unplaced inventory do not pay.
Should I train or buy food first?
Train when food lands short of the area you want. Buy food when reach is already good enough.
What is Throw Power?
Throw Power is the Strength number next to the flexed-arm icon. Pull-ups raise it so food flies farther. Food rarity still decides which animals walk up.
Does Throw Power replace better food?
No. Power makes throws go farther. Food decides which animals walk up. Late areas need both.
What does Equip Best do?
It swaps weak pen pets for stronger ones. Sell junk if you need slots, then expand the pen when good pets still need room.
Can I open the shop while training?
Usually no. Finish the set, step off the bar, then open Shop.
What if strength stops going up?
Training can soft-cap. Check the Strength panel, then buy food or push the next landing instead of more pull-ups.
What is Server Luck?
Shop sells Server Luck from 2x to 16x for the whole lobby. A full 5-player server helps everyone. Lucky Throws can run at the same time.
What does x2 Training Power do?
The 149 Robux pass doubles XP on every pull-up. Shop also sells Throw Power packs for flat Strength bumps.
Is there a free animal in the shop?
Early on, Shop has a Free Item Hyena at $200/s. Claim it before you spend Robux on Giant Squid or Woolly Mammoth.
What about Halloween pets?
Pumpkin Monster pays about 900% of your best animal. Keep upgrading normal catches after you buy it. Check Shop while the event is live.