Anime Expeditions cover

Anime Expeditions Tier List — Best Units

Release-meta unit rankings for Anime Expeditions — S+ through D tiers, DPS and support splits, and how traits, evolution, and mode goals move a unit up or down.

By Bloxron Editorial Team · Last updated

Launch meta favors a small set of evolved, well-traited carries. Rankings assume role fit — forcing a DPS into a support slot will skew results.

How units are ranked

  • Damage consistency from story into harder endgame content.
  • Boss pressure, crowd control, or economy value beyond raw rarity.
  • How much a unit depends on rare traits or strict support partners.
  • Whether the unit still pulls weight once stronger boxes start forming.

What each tier band means

BandAssumesTypical use
S+ / SEvolved, traited, and map-gearedStill strong in raids and long boss waves.
AStrong kit but narrower fitOften need the right partner or mode to match higher tiers.
BMid-story bridgesFine until a Mythic or Secret covers the same role.
C / DRoster fillersLevel if needed, but skip evolution mats and rare traits.

S+ Tier

5 picks

Account-defining carries — worth traits, evolution, and exclusive gear.

  • Shadow (Divine)Shadow (Divine)
  • 8th Sword (Berserk)8th Sword (Berserk)
  • Puppet (Telekinetic)Puppet (Telekinetic)
  • Cursed Student (True Love)Cursed Student (True Love)
  • Toy MakerToy Maker

S Tier

6 picks

Strong specialists that anchor finished teams in story, raids, or economy.

  • Crimson (Brother)Crimson (Brother)
  • Flame Emperor (Reincarnate)Flame Emperor (Reincarnate)
  • Salmon Sorcerer (Grade 1)Salmon Sorcerer (Grade 1)
  • Lady Giant (Envy)Lady Giant (Envy)
  • Elf Mage (Unleashed)Elf Mage (Unleashed)
  • Ramen GuyRamen Guy

A Tier

6 picks

Reliable picks that clear well but usually need support or fall off later.

  • String Demon (Awakened)String Demon (Awakened)
  • Reaper (Released)Reaper (Released)
  • Hollow (Blaze)Hollow (Blaze)
  • Forbidden TeacherForbidden Teacher
  • The HeroThe Hero
  • True Saint (Holy)True Saint (Holy)

B Tier

4 picks

Fine for mid-story — replace once Mythic or Secret options show up.

  • GreedGreed
  • Ice QueenIce Queen
  • Water PrincessWater Princess
  • ScissorScissor

C Tier

6 picks

Early roster fillers. Do not sink evolution mats or rare traits here.

  • Stone AlchemistStone Alchemist
  • Ice MageIce Mage
  • Bounty HunterBounty Hunter
  • Corps CaptainCorps Captain
  • Demon CyborgDemon Cyborg
  • Nen HunterNen Hunter

D Tier

6 picks

Tutorial-tier units — swap out as soon as anything better drops.

  • Curly BrowCurly Brow
  • Kid AssassinKid Assassin
  • Reishi ArcherReishi Archer
  • Thunder ShinobiThunder Shinobi
  • Rubber BoyRubber Boy
  • CarrotCarrot

DPS rankings

TierUnitsNotes
Meta DPSShadow, 8th Sword, Puppet, Cursed Student, Crimson, Toy MakerLong fights, boss waves, and evolved passives online.
Solid DPSFlame Emperor, Lady Giant, Elf Mage, String Demon, Reaper, Hollow, Greed, Ice Queen, ScissorGood damage with the right team setup or mode.
Skip for DPSTrue Saint, Bounty Hunter, Corps Captain, Demon Cyborg, Nen Hunter, Curly Brow, Kid Assassin, Reishi Archer, Thunder Shinobi, Rubber Boy, CarrotPlaceholders unless you have nothing else.

Support rankings

TierUnitsNotes
Meta supportSalmon Sorcerer, Puppet, Shadow, Forbidden Teacher, The HeroSlow, marks, team buffs, or magical aura value.
Useful supportString Demon, True Saint, Toy Maker, Ice Queen, Water Princess, Ice Mage, Ramen Guy, Stone AlchemistSituational control, shields, or economy.
Skip for supportGreed, Scissor, Bounty Hunter, Corps Captain, Demon Cyborg, Nen Hunter, Curly Brow, Kid Assassin, Reishi Archer, Thunder Shinobi, Rubber Boy, CarrotNo meaningful team-wide value.

Using the list without wasting mats

  • Pick investments, not instant deletes — lower tiers still clear early story.
  • Keep economy and control slots, not just damage names.
  • Check traits and evolution before writing a unit off on base form alone.
  • One-mode teams can rank units differently than a general list.

How tier value shifts by mode

Mode goalWhat to prioritizeTypical shift
Story pushStable wave clearBridge units can stay longer if maps keep moving.
RaidsBoss pressure + controlPure story fillers fall off in long fights.
Long-wave farmingScaling carries + economyRamp units rise; burst-only picks slide.

Where to spend resources first

Early account

One carry + one support

Do not spread upgrades across five units. Keep one slot flexible so you can swap a weak piece without resetting.

Mid account

Traits and evolution on proven cores

Once story is stable, spend crystals and sprites on units that still matter in raids.

Late account

Mode swaps and gear polish

Rankings matter less than build context. A small swap can beat a full rebuild.

Keep building vs stop spending

SignalWhen you see itAction
Keep buildingUnit still solves a role your team cannot replaceTraits, gear, and evolution stay on the table.
Pause spendingA new pull covers the same job with less investmentFinish story with the placeholder, then swap.
Stop investingUnit needs heavy mats just to stay averageSave sprites and crystals for the next candidate.

FAQ

Is this tier list for evolved units?

Mostly yes. Launch-meta placements assume sensible upgrades, evolved forms where relevant, and traits that match the unit's job.

Can a lower-tier unit still help me?

Absolutely. Lower-tier units can still be good bridge pieces for story if they solve a role your box is missing right now.

What moves a unit up or down?

Traits, evolution, exclusive gear, and the mode you are farming are the main reasons a unit can outperform or underperform its base reputation.