
Days Guide
Day 2-100, restaurant stars 2-star to 5-star, and 1-4 player co-op badges.

Multi-day survival
Each successful shift advances your day count. Badges mark Day 2 through Day 100, plus restaurant stars and co-op sizes.
Learn stations first on the beginner guide.
Day milestones
Badge names and blurbs from the game. Use them as progress checkpoints, not difficulty scores.
| Day | Badge | Note |
|---|---|---|
| 2 | Reach Day 2 | Survive until Day 2! Great start! |
| 3 | Reach Day 3 | Survive until Day 3! |
| 4 | Reach Day 4 | Survive until Day 4! |
| 5 | Reach Day 5 | Survive until Day 5! |
| 6 | Reach Day 6 | Survive until Day 6! |
| 7 | Reach Day 7 | Survive until Day 7! A whole week! |
| 8 | Reach Day 8 | Survive until Day 8! |
| 9 | Reach Day 9 | Survive until Day 9! |
| 10 | Reach Day 10 | Survive until Day 10! Double digits! |
| 11 | Reach Day 11 | Survive until Day 11! |
| 12 | Reach Day 12 | Survive until Day 12! |
| 13 | Reach Day 13 | Survive until Day 13! |
| 14 | Reach Day 14 | Survive until Day 14! |
| 15 | Reach Day 15 | Survive until Day 15! Halfway to a month! |
| 20 | Reach Day 20 | Survive until Day 20! |
| 30 | Reach Day 30 | Survive until Day 30! A whole month! |
| 50 | Reach Day 50 | Survive until Day 50! Now that's dedication! |
| 75 | Reach Day 75 | Survive until Day 75! A true Krusty Krab veteran! |
| 100 | Reach Day 100 | Survive until Day 100! Practically unstoppable! |
Restaurant stars
Separate badges for 2-star through 5-star. Five stars awards LEGENDARY status. Service quality moves the meter. Exact formulas are not in the game text.
| Stars | Badge | Note |
|---|---|---|
| 2★ | 2-Star Restaurant | Earn a 2-star restaurant rating! |
| 3★ | 3-Star Restaurant | Earn a 3-star restaurant rating! |
| 4★ | 4-Star Restaurant | Earn a 4-star restaurant rating! |
| 5★ | 5-Star Restaurant | Earn a 5-star restaurant rating! LEGENDARY status! |
Co-op badges
Servers hold up to 30 players. These badges celebrate solo through 4-player runs. Lobby pads queue up to 4.
| Players | Badge | Note |
|---|---|---|
| 1 | Lone Sponge | Play a game solo! |
| 2 | Dynamic Duo | Play a game with 2 players! |
| 3 | Triple Threat | Play a game with 3 players! |
| 4 | Krusty Krew | Play a game with 4 players! |
How to push further
Clean service, Night Shop upgrades, and roles that cover grill or register keep long runs alive.
- Day 2-5: learn register, grill, assemble, deliver, and clear trash before clock-in.
- Day 5 used to unlock the limited Kelp Shake accessory with the group join. Stock is 0 of 7,500 now.
- Most players clear Day 2. Day 10 is a real filter. Day 30 and Day 100 are rare.
- 2-star ratings show up often once you survive. 5-star LEGENDARY is much harder.
- Mid run: buy Night Shop station slots and ENERGY restores before villain nights stack.
- For stars on Day 10-20, avoid wrong orders and Health Inspector fails.
- Day 30+: split register, grill, and mop/orb roles on a 2-4 player pad. Solo works, but it is sweaty.
- A shutdown ends the run. Paid revives exist. Cash upgrades matter more for free progress.
FAQ
How do days advance?
Complete a shift, clean up, and clock in for the next day. Badges award when you reach the listed day.
Is Day 100 the end of the game?
Day 100 is the highest day badge. Runs can go further. Treat 100 as a long goal, not a hard stop.
Does Day 5 unlock anything special?
A limited Kelp Shake accessory needed Krabby Krew membership and Day 5. Remaining stock is 0, so do not plan around claiming it.
How do restaurant stars work?
Badges track 2-star through 5-star (5-star is LEGENDARY). Wrong orders, fires, and inspector fails hurt. Clean clears help. The game does not spell out the math.
Do I need four players?
No. Servers hold up to 30 players. Badges only celebrate solo through 4-player runs. Pads queue up to 4 before a shift.