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Sell Lemons Patch Notes

Official BloxByte changelog. Halloween 2026, The Caves (v1.6.0), World 2, Stargate Opens, Alien Invasion 2.0, companions, and orchard QoL.

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Official BloxByte changelog for Sell Lemons, newest entries first. Start with the patch delta if you only care whether tonight's route changed. For same-day announcements, also check BloxByte Discord and @BloxByteGames on X.

Patch delta

Halloween 2026

Oct 16, 2026 · compared to v1.6.0 The Caves

Halloween 2026 (October 16 – November 2) adds a candy factory side zone: Spooky Coins, sticker packs, Jack-O-Mech at 20/20, and a five-pack badge. World 2 caves from v1.6.0 stay permanent.

Your route

Open the Halloween zone → spam Candy Dropper → feed the pumpkin → bank Rare/Epic packs for Legendaries → Redeem Jack-O-Mech. Keep World 2 oxygen → Researchers → gases as the long grind.

What changed for your run

  • NewHalloween candy factory

    Personal candy line into the giant pumpkin. Spooky Coins buy droppers, upgraders, and packs — skip cosmetics early.

  • NewStickers & Jack-O-Mech

    20 unique stickers. Legendaries only in Rare/Epic packs. Redeem Jack-O-Mech at 20/20. Open 5 packs for HALLOWEEN 2026 badge.

  • Still liveWorld 2 caves (v1.6.0)

    Sand caves stay: three obbies plus portfolio artifacts on the pickups.

  • Still liveWorld 2 income loop

    Oxygen pads through Forge and Horizon, Alien Researchers, Primordial Void gases unchanged.

  • SkipPromo codes

    Still no redeem menu. Ignore pasted code lists.

Open these next

  • HalloweenFactory costs, pack odds, sticker list, Jack-O-Mech.
  • World 2Oxygen, Horizon, Inversion, caves, weather.
  • BadgesBrave Explorer, Clarity, Halloween pack badge.
  • Milestone CalculatorWorld 1 cash and investor ETA only.

Also in this update

  • Halloween close date if your event card shows November 3 ET instead of November 2.
  • Cave artifact names and numbers on each pickup.
  • Orbital Oxygen Port and Oxygen Forge unlock prices on your save.

Roadmap

Roadmap

BloxByte posted a public timeline for Sell Lemons drops. Shipped windows stay listed for context.

Live timeline post → Official BloxByte timeline.

  • October 30 – November 13, 2026 (upcoming)QUESTS update on the Roblox event calendar (XP ❌ / Money ✅).
  • October 16 – November 2, 2026 (live)Halloween: candy factory, Spooky Coins, sticker packs, Jack-O-Mech at 20/20. In-game card end date: November 3 ET. Full guide on the Halloween wiki page.
  • October 2 – 16, 2026 (shipped)v1.6.0 The Caves: three rising-sand obbies under World 2, portfolio artifacts, tycoon customization, save slots, place saving.
  • September 30, 2026 (shipped)v1.5.2: multi-world private server support.
  • September 22, 2026 (shipped)v1.5.1 World 2 maintenance: teleport cover art, tycoon hole fixes, Inversion leaderboard tracking restored.
  • September 18, 2026 (shipped)v1.5.0 World 2: Mars oxygen tycoon, Alien Researchers, Primordial Void → Breeze. Guide on the World 2 wiki.
  • September 4, 2026 (shipped)v1.4.0 Stargate Opens: Stargate interior, World Reactor, World Energy Global Multiplier, three Energy companions.
  • August 22, 2026 (shipped)Alien Invasion 2.0 revamp, recurring invasion event overhauled (new VFX, optimizations, The Visitors badge). Round 2 invaded August 22. Glorp Cat and UFO still spawn during live invasion windows.
  • August 8, 2026 (shipped)v1.2.2 QoL: hold-to-repeat Remote Buy and Orchard sells, Companion polish. v1.2.1 (July 25) fixed Giant fruit collision and data load. Remote Buy tier test still live for ~25% of players; gamepass owners stay on Tier 3.

Live event

Alien Invasion 2.0

Round 2 invaded August 22, 2026

  • Recurring live event, join during an active invasion window for temporary cash boosts and orchard fruit drops.
  • The Visitors badge unlocks when you attend a live invasion window.
  • Glorp Cat and UFO companions still spawn during invasions; both are cosmetics with no income boost.
  • Rebirth, void, and ascension math did not change, keep your milestone plan.
  • Next invasion times post on BloxByte channels. Stargate shipped September 4 (v1.4.0); World 2 September 18 (v1.5.0); The Caves October 2 (v1.6.0).

Companion table below. Glorp Cat and UFO rows are the invasion chase targets.

Shipping window

Update 2 Teaser

Friday, July 24, 2026 · 6:00 PM

  • The July 24 teaser shipped as part of v1.2.0 Stargate Approaches, not as a separate numbered patch.
  • Companion unlocks, the LemonX Stargate preview, and orchard QoL settings are covered in the v1.2.0 changelog above.

The Jul 3-27 Orchard promo was separate; the Orchard farm is permanent. Later patches and the official timeline sit above this teaser.

Orchard farm guide → Orchard.

Changelog

October 16, 2026

Halloween 2026

Halloween 2026 opens a candy factory side zone: Spooky Coins, Common/Rare/Epic sticker packs, a 20-sticker sheet with Jack-O-Mech redeem, and a five-pack badge. Timed window October 16 – November 2, 2026 (in-game card end date: November 3 ET). No promo codes.

Why this update mattered

  • Separate event economy — does not wipe World 1 or World 2 lemon/oxygen progress.
  • Finish 20 unique stickers for Jack-O-Mech; Legendaries need Rare or Epic packs.
  • World 2 caves from v1.6.0 stay. Still no redeem-code box.

Halloween zone

  • Candy factory pads (droppers, conveyor, upgraders, Candy Cannon)
  • Giant pumpkin pays Spooky Coins and fills a server income meter
  • Sticker Shop: Common 1,000 / Rare 10,000 / Epic 100,000 Spooky Coins
  • 20-sticker sheet → Redeem Jack-O-Mech at 20/20
  • Open 5 packs for the HALLOWEEN 2026 badge
  • Optional Robux: Sticker Rush (32) and +1 Sticker (160)

Still live

  • World 2 oxygen / Researchers / Breeze
  • Sand caves and portfolio artifacts from v1.6.0
  • No promo-code redeem UI

October 2, 2026

v1.6.0: The Caves

v1.6.0 opens a cave system under World 2: traverse for 3 portfolio artifacts, plus World 2 tycoon customization, save slots, place saving, three leaderboards, an in-game update log, a save indicator, and 1 new badge. No codes.

Why this update mattered

  • Caves sit under World 2 — oxygen pads, Researchers, and Breeze stay the main income loop.
  • Three cave artifacts grow your portfolio — name and effect are on each pickup.
  • Save slots and place saving change how you hop worlds and start fresh runs. No redeem codes.

Caves

  • Cave system under World 2
  • Traverse the caves to discover 3 artifacts that grow your portfolio
  • 1 new badge

World 2 & QoL

  • 3 new leaderboards
  • World 2 tycoon customization
  • In-game update log (currently shows the last update)
  • Save indicator when data writes (data still saves on leave)
  • Save slots so you can replay without wiping old progress
  • Place saving so you start in the world you last left

Bug fixes

  • Signs load text correctly
  • Resort button layout tweaks
  • Horizons tier naming fixed
  • Sign button naming fixed
  • World 1 income-source popup image corrected
  • Reactor menu scaling fixed on World 1
  • All Powers badge issue fixed

September 30, 2026

v1.5.2: Multi-world private servers

v1.5.2 adds multi-world private server support. No new income systems or codes.

Why this update mattered

  • Private servers can cover more than one world.
  • Oxygen / Researchers / Breeze loop unchanged from v1.5.1.

Additions

  • Multi-world private server support

September 22, 2026

v1.5.1: World 2 maintenance

v1.5.1 is a cleanup pass after World 2: real World 2 teleport cover art, tycoon hole fixes, and Inversion leaderboard tracking restored. No new systems or codes.

Why this update mattered

  • Gameplay loop unchanged from v1.5.0 World 2.
  • Nothing to redeem; no income or rebirth threshold changes published.

Changes

  • World 2 teleport cover art replaces the launch placeholder image

Bug fixes

  • Holes in the tycoon geometry patched
  • Inversion leaderboard tracking restored

September 18, 2026

v1.5.0: World 2

v1.5.0 opens World 2 through the Stargate Select World portal: a Mars oxygen tycoon with Alien Researchers, Remote Buy rebuild loops, and Primordial Void → Breeze evolution.

Why this update mattered

  • World 2 is a fresh income start. Cash and buildings reset there; Alien Investors do not carry over.
  • Orchard progress and World Energy / Global Multiplier still apply across worlds.
  • World 1 rebirth, void, and ascension thresholds have no published change tied to this drop.

World 2

  • Teleport via Stargate → Select World → World 2
  • Oxygen stations from Pump through Orbital Port and Forge; prioritize the newest unlock
  • Alien Researchers replace investors; rebirth on the green prompt near Fast O2
  • Primordial Void evolves Oxygen into Breeze with a large income-speed stack
  • One Forever Purchase on World 2: save it for a strong global multiplier

Carry-over

  • Orchard trees, Tokens, and plots stay permanent
  • World Reactor Energy Global Multiplier (from v1.4.0) still counts

September 4, 2026

v1.4.0: Stargate Opens

v1.4.0 opens the Lemon X Stargate interior: World Reactor, World Energy toward a shared Global Multiplier (up to ×10), and three Energy companions. World 2 followed on September 18 as v1.5.0.

Why this update mattered

  • The Lemon X Coming Soon door is the live Stargate entry as of September 4, 2026.
  • World Reactor banks Energy from Ascension chains; Energy carries into World 2.
  • Stargate pads hold Ascensions on the button; they do not spend them.
  • Rebirth, void, and ascension thresholds have no published change tied to this drop.

Stargate

  • Opens the previously locked Stargate door in Lemon X near the Space Center
  • Installation Stargate build pads and Select World portal for later World 2 travel
  • Stargate exterior purchase order reworked

World Reactor and Energy

  • World Reactor Power pad (hold Ascensions to buy, then Ascend until it is live)
  • Qualifying Ascensions during the Energy timer pay +100 World Energy
  • Energy bank caps at 30,000 and fills a Global Multiplier up to ×10 across worlds

Companions

  • Laser Helper at 500 Energy
  • Purity Shard at 2,500 Energy
  • Exogadro at 25,000 Energy

Other

  • Temporary Speed Up Time experiment and experimental Starter Pack
  • Bug fixes for high-Ascension earner/menu lag and error-spamming buttons

August 22, 2026

v1.3.0: Alien Invasion 2.0

v1.3.0 overhauls the recurring Alien Invasion live event (new VFX, optimizations, The Visitors badge). Round 2 invaded August 22, 2026. Stargate opened September 4; World 2 shipped September 18.

Why this update mattered

  • The recurring Alien Invasion event got a full visual and performance pass, same companion chase (Glorp Cat, UFO), not a rebirth rebalance.
  • Round 2 ran as a short live window on August 22, 2026. Attending earns The Visitors badge. Watch BloxByte channels for the next invasion schedule.
  • Rebirth, void evolution, and ascension thresholds did not change in this drop.

Alien Invasion 2.0

  • Redesigned recurring Alien Invasion live event with new VFX and server optimizations
  • Round 2 invasion window on August 22, 2026
  • Invasion flow made more straightforward with more event variety
  • New The Visitors badge for attending an Alien Invasion live window
  • Temporary cash boosts and orchard fruit drops still roll during active invasion windows
  • Glorp Cat and UFO cosmetic companions still spawn during invasions, no cash multiplier

Bug Fixes

  • Fixed the Power HUD not updating while open
  • Fixed an issue that could cause the Rebirth sidebar to not work
  • Fixed a rare issue that could affect players loading into the game

Roadmap at ship time

  • Stargate expansion: September 4, 2026 (later shipped as v1.4.0)
  • World 2: September 18, 2026 (later shipped as v1.5.0)

August 8, 2026

v1.2.2

Hold-to-repeat for Remote Buy and Orchard fruit selling, Remote Buy / onboarding test hooks, and improved Companion visual effects.

Why this update mattered

  • Holding the input now keeps Remote Buy purchases and Orchard fruit sells repeating, less click spam on long shop or harvest sessions.
  • Remote Buy test variants ship for a test group (see roadmap); gamepass owners stay on the full tier.

Changes

  • Remote Buy and Orchard fruit selling now repeats while held
  • Added support for some internal tests for new changes to Remote Buy and onboarding
  • Improved Companion effects

July 25, 2026

v1.2.1

Orchard fruit collision fix for Giant mutation, plus a data-load bug fix.

Why this update mattered

  • Giant-mutated orchard fruit no longer blocks movement when it should pass through you.
  • Fewer cases of progress failing to load on join.

Changes

  • Made fruit from the Orchard non-collidable to fix an issue with the Giant mutation

Bug Fixes

  • Fixed an issue that was causing some data to not load correctly

July 24, 2026

v1.2.0

Stargate Approaches: companion collection, LemonX Stargate preview area, alien visitors, orchard QoL (skip cutscenes, disable phone offers, remove Enriched Uranium from plots), and performance optimizations.

Why this update mattered

  • Companions added a checklist, not an economy boost: four from progression milestones, two from Alien Invasion events.
  • LemonX has a Stargate build site near the Space Center, locked Coming Soon door for a later expansion.
  • Orchard sessions are easier: skip cutscenes, mute phone offers, remove Enriched Uranium from plots.

Additions

  • Companion system with six collectibles tied to milestones and Alien Invasion events
  • Project Stargate preview zone in LemonX near the Space Center, locked Coming Soon door
  • Alien visitor activity near the Stargate preview

Quality of Life

  • Skip cutscenes option
  • Disable phone offer pop-ups
  • Remove Enriched Uranium upgrades from orchard plots
  • Harvest and orchard management improvements

Performance

  • Performance optimizations across the experience

July 3, 2026

v1.1.0

Orchard expansion: each player gets their own orchard to plant fruit trees, discover 15+ mutations, and eat fruit for side effects, plus investor recovery, LemonDash layout tweaks, and offline cash fixes. See the Orchard Update guide for unlock steps, Tokens, mutations, and shop items.

Why this update mattered

  • The Orchard added a separate mid-game loop between early rebirths and Void prep, with its own Tokens, mutations, and temporary buffs.
  • Orchard progress carries through resets, so it remains useful even on rebirth-heavy accounts.
  • Investor recovery tuning reduced the penalty from overspending, especially on early rebirth runs.

Additions

  • Expanded the Sell Lemons map to give each player their own Orchard!
  • Plant and grow your own Fruit Trees!
  • Discover rare and powerful mutations, 15+ to find!
  • Upgrade and expand your Orchard to dominate the exotic fruit market!
  • Eat the fruit for some interesting side effects...
  • Added setting to disable vibration on purchase
  • Added setting to disable low gravity in space

Balancing

  • Made it a little easier to recover if you massively overspend investors

Changes

  • Moved LemonDash's Floor and Walls buttons to not immediately block you off
  • Reduced number of warnings when trying to forever-purchase a minigame
  • Prevented badge completion animation from overlapping with evolution
  • Added roman numerals to chat in the Ascended Lounge

Bug Fixes

  • Improved text filter batching to hopefully reduce "[text unavailable]"
  • Fixed fruit sometimes spawning inside of a fruit tree
  • Fixed slight button overlap in Lemon Republic
  • Fixed being able to click other buttons while a purchase is pending
  • Fixed some miscellaneous low-impact errors
  • Fixed some issues that could cause offline cash amount to be incorrect

June 6, 2026

v1.0.5

Save-session evaluation fix for recurring "Newer save data detected" kicks, LemonX multiplier button colors, and Labs Road/Hill 1 purchase overlap.

Why this update mattered

  • Mostly a stability patch, with the key fix aimed at recurring "Newer save data detected" kicks.

Bug Fixes

  • Improved how saving evaluates sessions to hopefully fix recurring "Newer save data detected" kicks
  • Fixed global multipliers in LemonX having improperly colored buttons
  • Fixed part of Labs Road being purchased with Hill 1

June 2, 2026

v1.0.4

Fruit picking grants cash before the Lemon Stand; gamepad popup and early-cash edge-case fixes.

Why this update mattered

  • Early runs became smoother since fruit can now fund the first purchases before the Lemon Stand loop is set.

Changes

  • Picking fruit now awards cash before buying Lemon Stand

Bug Fixes

  • Fixed rare possibility for a pop-up to be unclickable on gamepad
  • Fixed rare possibility to have insufficient cash after your first ascension

May 20, 2026

v1.0.3

Internal testing improvements plus fixes for rare server load, friends bonus, and UTF-8 label errors.

Why this update mattered

  • Mostly backend-facing changes, including a server-load fix that reduced cases where affected servers could no longer load players.

Changes

  • Updated internal systems to facilitate easier testing

Bug Fixes

  • Fixed extremely rare but critical bug which would lead to some servers being permanently unable to load players
  • Fixed rare chance for error in friends detection to prevent bonus during session
  • Fixed rare occurrence where a custom label assignment would error due to a UTF-8 handling issue
  • Fixed some miscellaneous low-impact errors

May 20, 2026

v1.0.2

Staircase music, NEW arrows clearing in minigames, session-lock after restart, and ragdoll blockade fixes.

Why this update mattered

  • A smaller patch that removed a few recurring friction points, including stale NEW markers and brief post-restart lockouts.

Additions

  • Added more fitting music which slowly fades in as you go up the Staircase

Changes

  • "NEW" arrows now auto-clear when a minigame starts as well

Bug Fixes

  • Prevented server restart resulting in your session lock not being released properly (would block joining the game for ~22s after restart)
  • Fixed ragdoll teleporting out if you die inside one of the progression-gated invisible blockades

May 20, 2026

v1.0.1

Lemon Stand restoration, NEW arrow behavior, late-game prompt tweak, and broad stability fixes.

Why this update mattered

  • Launch-week cleanup focused on economy flow and stability, especially for empty plots and late-game edge cases.

Changes

  • Readded broken Lemon Stand to empty tycoons
  • "NEW" arrows now auto-clear when a cutscene starts
  • Changed how a certain late-game prompt works (if you know, you know)

Bug Fixes

  • Fixed some late-game unanchored parts
  • Fixed space region not encompassing all tycoons
  • Fixed internal data storage issue which prevented purchasing consumables more than once
  • Fixed possibility for income source timing to become invalid if server sync is slightly off
  • Fixed TV screens for Lemon Monopoly floating if windows are not purchased prior
  • Fixed incorrect notation for cash values above 1e306
  • Fixed minor memory leak on server

Companions

Ten cosmetic pets. No cash boost. Glorp Cat and UFO need Alien Invasion; Energy pets need World Reactor milestones; Singularity needs a Legendary World 2 Inversion card; the other four are permanent progression unlocks.

CompanionHow to unlockType
Mysterious TreeGrow a 10-star fruit tree in the OrchardProgression
Void MassComplete your first Void Evolution at the Void Altar (Purple Portal, ~501.2 Quadrillion investors)Progression
Fruit AuraCollect every badge (100% badge completion)Progression
AngelReach 777 AscensionsProgression
Glorp CatSpawn during an Alien Invasion live eventAlien Invasion
UFOSpawn during an Alien Invasion live eventAlien Invasion
Laser HelperReach 500 World Energy at the World Reactor (Stargate)World Energy
Purity ShardReach 2,500 World Energy at the World ReactorWorld Energy
ExogadroReach 25,000 World Energy at the World ReactorWorld Energy
SingularityChoose the Legendary Singularity Inversion Card on World 2 (cosmetic mini black hole)World 2 Inversion

Current update takeaways

Halloween is live (Oct 16 – Nov 2). Candy factory, Spooky Coins, sticker packs, Jack-O-Mech at 20/20. Full tables on the Halloween guide.

The Caves stay (v1.6.0). Cave system under World 2 with 3 portfolio artifacts, World 2 tycoon customization, save slots, and place saving. Walkthrough on the World 2 caves section.

World 2 is live (v1.5.0). Teleport through Stargate → Select World for the Mars oxygen tycoon, Alien Researchers, and Primordial Void → Breeze. Walkthrough on the World 2 wiki.

Stargate is open (v1.4.0). World Reactor banks Energy for a shared Global Multiplier (up to ×10). Three Energy companions unlock at 500 / 2,500 / 25,000. World 1 rebirth thresholds have no published change for these drops.

Alien Invasion 2.0 is live. Recurring invasion event overhauled. Round 2 ran August 22, 2026. Chase Glorp Cat and UFO during live windows.

v1.2.2 / v1.2.1 are polish. Hold-to-repeat sells, Giant fruit collision, and data-load fixes.

v1.2.0 is mostly side content. Companions are cosmetics (table above). Glorp Cat and UFO need Alien Invasion. The run-changing bits are orchard QoL and the LemonX Stargate preview door.

v1.1.0 added mid-game pacing. Orchard Tokens sit between early rebirths and Void prep.

Older notes are bug history. Use them to check whether a glitch is still current.

After an update

Re-check rebirth thresholds, building prices, and codes : balance changes can shift the best time to reset or spend.