Skip to content
Sell Lemons cover

Sell Lemons Patch Notes

Official BloxByte changelog — latest patches, companions, orchard QoL, and the Discord roadmap for Invasion, Stargate, and World 2.

By Bloxron Editorial Team · Last updated

Official BloxByte changelog for Sell Lemons — newest entries first. Start with the patch delta if you only care whether tonight's route changed. For same-day announcements, also check BloxByte Discord and @BloxByteGames on X.

Patch delta

v1.2.2

Aug 8, 2026 · compared to v1.2.1 / v1.2.0

Hold-to-repeat sells and Companion polish — your rebirth math and sewer routes did not get rewritten.

Your route

Keep the same milestone plan. Use Remote Buy hold-repeat if you spam the shop; do not delay a rebirth waiting for this patch to change cash curves.

What changed for your run

  • QoLRemote Buy / Orchard sells

    Hold the input to keep purchases and fruit sells repeating — less click spam on long sessions.

  • QoLCompanions

    Visual effects improved. Still cosmetics — no cash multiplier.

  • Still liveRebirth / Void gates

    No published balance change to milestone thresholds in this patch.

  • SkipInvasion 2.0 / Stargate / World 2

    Still on the Discord roadmap — not in this build. Do not rebuild your plot for them yet.

Open these next

  • Milestone CalculatorConfirm rebirth ETA with the same thresholds as before this QoL drop.
  • Sewer MapKey and UFO routes are unchanged — still the mid-run lookup.
  • Remote Buy guideIf you are in the Tier 1–3 test cohort, read how unlocks stack.

Still settling

  • Remote Buy test variants for ~25% of players — gamepass owners stay on full tier.

Roadmap

Upcoming schedule

BloxByte posted a public timeline for the next Sell Lemons drops. Dates below follow that announcement — check Discord if a window shifts.

Live timeline post → Official BloxByte Discord.

  • August 8, 2026 (minor patch)Bug fixes and QoL shipped as v1.2.2 (hold-to-repeat sells / Remote Buy, Companion polish; v1.2.1 on July 25 covered Giant fruit collision and data load). A Remote Buy test is live for about 25% of players: Tier 1 unlocks earlier, then Tier 2 and Tier 3. Existing Remote Buy gamepass owners are treated as Tier 3.
  • August 21, 2026Alien Invasion 2.0 revamp — redesigned Invasion event while expansion work continues.
  • September 4, 2026The Stargate opens — the locked LemonX preview door becomes the live expansion entry.
  • September 18, 2026World 2 — a new land and new moneymaking loops. More details promised closer to launch.

Shipping window

Update 2 Teaser

Friday, July 24, 2026 · 6:00 PM

  • The July 24 teaser shipped as part of v1.2.0 Stargate Approaches, not as a separate numbered patch.
  • Companion unlocks, the LemonX Stargate preview, and orchard QoL settings are covered in the v1.2.0 changelog above.

The Jul 3–27 Orchard promo was separate; the Orchard farm is permanent. Later patches and the Discord roadmap sit above this teaser.

Orchard farm guide → Orchard.

August 8, 2026

v1.2.2

Hold-to-repeat for Remote Buy and Orchard fruit selling, Remote Buy / onboarding test hooks, and improved Companion visual effects.

Why this update mattered

  • Holding the input now keeps Remote Buy purchases and Orchard fruit sells repeating — less click spam on long shop or harvest sessions.
  • Some players may see Remote Buy test variants (see roadmap); gamepass owners stay on the full tier.

Changes

  • Remote Buy and Orchard fruit selling now repeats while held
  • Added support for some internal tests for new changes to Remote Buy and onboarding
  • Improved Companion effects

July 25, 2026

v1.2.1

Orchard fruit collision fix for Giant mutation, plus a data-load bug fix.

Why this update mattered

  • Giant-mutated orchard fruit no longer blocks movement when it should pass through you.
  • Fewer cases of progress failing to load on join.

Changes

  • Made fruit from the Orchard non-collidable to fix an issue with the Giant mutation

Bug Fixes

  • Fixed an issue that was causing some data to not load correctly

July 24, 2026

v1.2.0

Stargate Approaches — companion collection, LemonX Stargate preview area, alien visitors, orchard QoL (skip cutscenes, disable phone offers, remove Enriched Uranium from plots), and performance optimizations.

Why this update mattered

  • Companions added a checklist, not an economy boost: four from progression milestones, two from Alien Invasion events.
  • LemonX has a Stargate build site near the Space Center — locked Coming Soon door for a later expansion.
  • Orchard sessions are easier: skip cutscenes, mute phone offers, remove Enriched Uranium from plots.

Additions

  • Companion system with six collectibles tied to milestones and Alien Invasion events
  • Project Stargate preview zone in LemonX near the Space Center — locked Coming Soon door
  • Alien visitor activity near the Stargate preview

Quality of Life

  • Skip cutscenes option
  • Disable phone offer pop-ups
  • Remove Enriched Uranium upgrades from orchard plots
  • Harvest and orchard management improvements

Performance

  • Performance optimizations across the experience

July 3, 2026

v1.1.0

Orchard expansion — each player gets their own orchard to plant fruit trees, discover 15+ mutations, and eat fruit for side effects, plus investor recovery, LemonDash layout tweaks, and offline cash fixes. See the Orchard Update guide for unlock steps, Tokens, mutations, and shop items.

Why this update mattered

  • The Orchard added a separate mid-game loop between early rebirths and Void prep, with its own Tokens, mutations, and temporary buffs.
  • Orchard progress carries through resets, so it remains useful even on rebirth-heavy accounts.
  • Investor recovery tuning reduced the penalty from overspending, especially on early rebirth runs.

Additions

  • Expanded the Sell Lemons map to give each player their own Orchard!
  • Plant and grow your own Fruit Trees!
  • Discover rare and powerful mutations, 15+ to find!
  • Upgrade and expand your Orchard to dominate the exotic fruit market!
  • Eat the fruit for some interesting side effects...
  • Added setting to disable vibration on purchase
  • Added setting to disable low gravity in space

Balancing

  • Made it a little easier to recover if you massively overspend investors

Changes

  • Moved LemonDash's Floor and Walls buttons to not immediately block you off
  • Reduced number of warnings when trying to forever-purchase a minigame
  • Prevented badge completion animation from overlapping with evolution
  • Added roman numerals to chat in the Ascended Lounge

Bug Fixes

  • Improved text filter batching to hopefully reduce "[text unavailable]"
  • Fixed fruit sometimes spawning inside of a fruit tree
  • Fixed slight button overlap in Lemon Republic
  • Fixed being able to click other buttons while a purchase is pending
  • Fixed some miscellaneous low-impact errors
  • Fixed some issues that could cause offline cash amount to be incorrect

June 6, 2026

v1.0.5

Save-session evaluation fix for recurring "Newer save data detected" kicks, LemonX multiplier button colors, and Labs Road/Hill 1 purchase overlap.

Why this update mattered

  • Mostly a stability patch, with the key fix aimed at recurring "Newer save data detected" kicks.

Bug Fixes

  • Improved how saving evaluates sessions to hopefully fix recurring "Newer save data detected" kicks
  • Fixed global multipliers in LemonX having improperly colored buttons
  • Fixed part of Labs Road being purchased with Hill 1

June 2, 2026

v1.0.4

Fruit picking grants cash before the Lemon Stand; gamepad popup and early-cash edge-case fixes.

Why this update mattered

  • Early runs became smoother since fruit can now fund the first purchases before the Lemon Stand loop is set.

Changes

  • Picking fruit now awards cash before buying Lemon Stand

Bug Fixes

  • Fixed rare possibility for a pop-up to be unclickable on gamepad
  • Fixed rare possibility to have insufficient cash after your first ascension

May 20, 2026

v1.0.3

Internal testing improvements plus fixes for rare server load, friends bonus, and UTF-8 label errors.

Why this update mattered

  • Mostly backend-facing changes, including a server-load fix that reduced cases where affected servers could no longer load players.

Changes

  • Updated internal systems to facilitate easier testing

Bug Fixes

  • Fixed extremely rare but critical bug which would lead to some servers being permanently unable to load players
  • Fixed rare chance for error in friends detection to prevent bonus during session
  • Fixed rare occurrence where a custom label assignment would error due to a UTF-8 handling issue
  • Fixed some miscellaneous low-impact errors

May 20, 2026

v1.0.2

Staircase music, NEW arrows clearing in minigames, session-lock after restart, and ragdoll blockade fixes.

Why this update mattered

  • A smaller patch that removed a few recurring friction points, including stale NEW markers and brief post-restart lockouts.

Additions

  • Added more fitting music which slowly fades in as you go up the Staircase

Changes

  • "NEW" arrows now auto-clear when a minigame starts as well

Bug Fixes

  • Prevented server restart resulting in your session lock not being released properly (would block joining the game for ~22s after restart)
  • Fixed ragdoll teleporting out if you die inside one of the progression-gated invisible blockades

May 20, 2026

v1.0.1

Lemon Stand restoration, NEW arrow behavior, late-game prompt tweak, and broad stability fixes.

Why this update mattered

  • Launch-week cleanup focused on economy flow and stability, especially for empty plots and late-game edge cases.

Changes

  • Readded broken Lemon Stand to empty tycoons
  • "NEW" arrows now auto-clear when a cutscene starts
  • Changed how a certain late-game prompt works (if you know, you know)

Bug Fixes

  • Fixed some late-game unanchored parts
  • Fixed space region not encompassing all tycoons
  • Fixed internal data storage issue which prevented purchasing consumables more than once
  • Fixed possibility for income source timing to become invalid if server sync is slightly off
  • Fixed TV screens for Lemon Monopoly floating if windows are not purchased prior
  • Fixed incorrect notation for cash values above 1e306
  • Fixed minor memory leak on server

Companions (v1.2.0)

Six cosmetic pets. No cash boost. Glorp Cat and UFO need Alien Invasion; the other four are permanent milestones.

CompanionHow to unlockType
Mysterious TreeGrow a 10-star fruit tree in the OrchardProgression
Void MassComplete your first Evolution (rebirth)Progression
Fruit AuraCollect every badge (100% badge completion)Progression
AngelReach 777 AscensionsProgression
Glorp CatSpawn during an Alien Invasion live eventAlien Invasion
UFOSpawn during an Alien Invasion live eventAlien Invasion

Current update takeaways

v1.2.2 / v1.2.1 are polish. Hold-to-repeat sells, Giant fruit collision, and data-load fixes. Watch the Discord roadmap for Invasion 2.0, Stargate, and World 2 dates.

v1.2.0 is mostly side content. Companions are cosmetics (table above). Glorp Cat and UFO need Alien Invasion. The run-changing bits are orchard QoL and the LemonX Stargate preview door.

v1.1.0 added mid-game pacing. Orchard Tokens sit between early rebirths and Void prep.

Older notes are bug history. Use them to check whether a glitch is still current.

After an update

Re-check rebirth thresholds, building prices, and codes — balance changes can shift the best time to reset or spend.