
Stones Guide
Stone types add Skill early. Buy the Wins ladder before eggs. Rare Shop stones are not required.
By Bloxron Editorial Team · Last updated

How stones work
Stone types add Skill and stretch early throws. Buy the Wins ladder before eggs or rare Robux offers. Test one new throwable with the same pets, pad, and boosts. Additive bumps matter most early; pet multipliers take over later. Odd throwables such as a donut are not required.
Wins spend priority
Early Wins go to the next stone. Test with the same gear, leave rare Shop offers for later, then move surplus Wins to eggs.
- Buy the next stone early. Stone types cost less than eggs and raise throw power immediately, so early Wins usually belong here.
- Stones add Skill. Stone Skill bonuses add on. They matter most before pet multipliers and Rebirth stacks get large.
- Test one new throwable. Make a few throws with your current stone, then equip the new one with the same pets, Skill pad, Friend Boost, and timed chips. Look for a consistent zone gain, not one lucky skip.
- Expect stones to matter less late. Late game, additive stone bumps shrink next to pet multipliers. Keep upgrading stones, but shift spare Wins to eggs once the shop line is caught up.
- Wins ladder before rare Shop offers. Wins-priced stones are the main progression path. Rare or Robux throwables can cost a lot and are not required. Clear Worlds with the Wins shop first.
- Chase unusual throwables later. The shop mixes normal stones with odd objects, including a donut. Grab them when the price fits your Wins, not before the basic stone ladder.
Stone samples
Sample roles only: starter disk, Wins ladder, unusual objects, and rare Shop extras. Not a full price catalog.
| Name | Kind | Notes |
|---|---|---|
| Starter disk stone | Basic throwable | Default disk you start with; replace as soon as Wins allow |
| Shop stone ladder | Additive Skill | Buy in order while Wins are low; best early impact per Win |
| Unusual objects / donut | Special throwable | Odd throwables with shop bonuses; pick up after core stone buys; test throws before replacing a working stone |
| Rare / premium offers | Shop extras | High-cost or Robux stones are not required for river clears; read currency and stats in the shop before buying |
FAQ
Should I buy stones or pets first?
Stones first early on. They cost less and add Skill immediately. Pets win later when multipliers outscale additive stone bumps.
Why do stones feel weaker later?
Stone Skill is additive. Pet Skill is a multiplier. Once multipliers and Rebirth stacks climb, each stone step moves the needle less than a stronger pet.
Do stones survive Rebirth?
Yes. Owned stone types stay after Rebirth. Only level and Skill reset.
Is there a donut throwable?
Yes. Unusual objects include a donut. Buy it from the stone shop when the price fits; it is not required before the basic stone ladder. Equip it and compare several throws against your current stone.
Do I need the rarest stone?
No. Rare or premium Shop stones can be expensive and are not required. Progress by buying the Wins ladder, hatching pets, Rebirthing at 100%, and clearing river end zones.
Is there a full stone price list?
Shop prices change by World. Each World adds its own stone line. Read the in-game stone shop for the current ladder and currency on each card.