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Shift Events

Timed emergencies, Ambulance nights, Rain Shift fish check-ins, Barney choices, and slime takeover shifts — know them before the HUD lights up.

By Bloxron Editorial Team · Last updated

These are in-shift emergencies — HUD alerts during a run. For a fast priority picker, use the Emergency Solver. Roblox patch windows and countdowns live on the Updates page instead.

Emergencies ping the HUD with a countdown on the right — arrows point at the case and timers show through walls. When several run at once, clear the shortest window first (30 s → 40 s → 60 s). Room flow on Treatments still applies — speed comes first.

Emergencies

AlertTimerPriority action
Bed Monster30 sEquip Maple Syrup and walk into the red zone to feed the monster, or interact with E while the patient is dragged — mash E if it grabs you
Death Ritual40 sSnuff seven candles (~1–3 Sanity each), Taser the floating patient, or use Eye Drops / IV Drops / Coffee on candles to skip Sanity loss
Patients Fainting60 sCarry to the designated bed (check-in window, a burning room, or after a shot) — placing on the bed stops the timer; trash discard skips treatment without a death tally
Patient on Fire60 sFire Extinguisher heals burns instantly; bare hands need Ointment in the same 60 s window — snap check-in photo after care; burning visitors may be anomalies
Critical Patient100–120 sFull check-in and treatment in the flagged room — assigning a bed does not stop this timer; common during Ambulance rushes

Events

AlertWhenPriority action
Fire in RoomRandom (not started by anomalies)Clear tiles with E or Fire Extinguisher (~−1 Sanity/s in flames); if a patient walks into fire they faint — get them on their bed first, then put the room out
AmbulanceFirst on Shift 4 (sometimes Shift 5), then about every 5 shiftsHarlow warns; on the first night watch the check-in TV for News Bunny before six patients bypass the desk — burns, Critical timers, and anomalies you missed. First clear pays bonus shift cash; later waves lean harder on Critical cases
Slime TakeoverSecret shift (Hazmat drop) — often around Shift 12 (window ~11–17); green HUD: "The air feels slimy"Stamp the Animal Corp containment form when the suited visitor arrives; slime floods the floor and Hazmat shows. Save extinguisher charge for Slimebert (mouth spray or Cough Syrup on grab) — Taser and Gun bounce off. Survive the shift, then hire Sam next night for $250 if you can. Sam will not clear Slimebert while the slime night is still running.
Rain ShiftSpecial weather from Shift 3+ (Lore Expansion) — HUD / rain cue like "it starts to rain outside…"Desk patients show up as fish / Anglerfish skins. Still run full desk checks — fakes can wear fish skins too. Leak puddles restore Sanity when you walk through them (Psychologist doubles that). Not slime: no Hazmat crew, and puddles help.
BarneyAfter Shift 2Guest rabbit arc — see choices below

Event notes

  • Timed HUD emergencies start after Shift 3. Notifications appear on the right with arrows pointing at the case — timers show through walls.
  • Stack shortest timers first when several fire at once: Bed Monster (30 s) → Death Ritual (40 s) → 60-second alerts.
  • Fire Extinguisher unlocks at Shift 3 (glass case by check-in or right of the Supplies Shop) — return it to recharge. Lobby Taser is free from Shift 3 and recharges in its box.
  • Rain Shift (Lore Expansion, Shift 3+) turns check-ins into fish / Anglerfish patients and adds Sanity puddles from leaks — still run photo and CCTV. Do not confuse it with Slime Takeover.
  • Visitors with flowers (Lore Expansion) are usually real — still photo and CCTV them like anyone else.
  • Slime Takeover nights (Toxic Shift) put goo everywhere and can spawn Slimebert — save extinguisher charge for a short stun if it corners you, or hold Cough Syrup for a grab interrupt. The green "The air feels slimy" banner is your heads-up before Hazmat trucks arrive.
  • Lobby Journal (under Classes) pays Animal Coins for filled anomaly, character, and achievement entries — anomaly pages usually need a desk check-in first. Full coin tables live on Updates.
  • Late-run Dr. Harlow box escort (~Shift 16–18) opens his office — Characters and Locations have the route. After that, Key + office hand-ins push the secret chat. Room fires are environmental — anomalies do not start them.

Barney — player choices

ChoiceOutcome
Hand him to policeOfficer gets knocked out; Barney escapes
Hide him from policeBonus Coffee Machine spawns for your run
He turns hostileHandle like any interior anomaly (Taser / Gun / melee)

Policeman NPC spawns for this arc. Full intake steps: coffee → treatment → hide request.