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Items

What you can buy during a shift, free hallway gear including the lobby wheelchair, and Settings options like third-person camera.

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Animal Hospital hallway coffee station with ready coffee, chocolate, sanity posters, and a floor pistol pickup

About items

Supplies Shop mid-shift tools ($75 Run Faster, $100 Mint Tea, $150 Scanner, $600 Deployable Camera) plus free hallway treatment stock. Animal Coins buy classes in the lobby Class Shop, not here. Second Floor Lab adds Sampler and Strange Jelly (A) / Ginger (C) / Milk (G) / Mushroom (T) for three-letter serums.

Hallway meds are free and sit outside patient rooms. Upgrade items and most tools come from the Supplies Shop while a shift is running (not only in the lobby). Which item fixes which symptom is on Treatments; below is the full shop and hallway stock list.

Upgrade items table

ItemPriceWhat it does
Patient check-in upgrade$20Skip opening "…" delay on intake
Printer Upgrade$105Printer +25% speed
DNA Analysis Upgrade$115DNA scan +50% speed (−4.5 s per run)
Patient Recovery Speed$115Recovery +25% speed
Check-in Window Upgrade$210Second check-in window

Tools table

ItemPriceWhat it does
Run Faster$75Short speed buff
Taser$155Shock hostile patients / anomalies
Teddy Bear$750Revive teammate (not self)
Fire ExtinguisherFree (Shift 3+)Clear room or patient flames, return to case to recharge
WheelchairFree (lobby rack, Shift 3+)Grab near the lobby entrance after Shift 3 (Fast Start counts). Push fainted patients who accept it, then return the chair to the rack. Story NPCs may refuse the wheelchair.
Gun99 RobuxRanged Skin Walker kill
Coffee-+5 Sanity per sip, 3 sips (usually from lobby Coffee Machine, not sold in Supplies Shop)
Chocolate29 Robux or shift cash+20 Sanity per bite · 3 bites (~60 total); coffee station (29 Robux) or Supplies Shop cash between shifts
Mint Tea$100Drink for short Sanity recovery, or offer to Dr. Harlow in the waiting area (Shift 7+) to unlock follow-up lore questions
Deployable Camera$600 (shop) · Security L2+ startPlace a portable CCTV feed anywhere in the hospital, buy in Supplies Shop or begin each shift with one on Security levels 2-3
Scanner$150 (shop) · Secret Agent L1 startAim at a desk patient; green = clean, red = anomaly tell, yellow = no patient locked, ~120 s cooldown. Secret Agent level 1 starts each shift with one; others can buy from the shop
SamplerFree (Lab case, Second Floor) · Scientist startSample a bed patient, finish the sequencer mini-game (pink = regular DNA, green = anomaly), then mix a three-letter recipe from Strange Jelly (A), Ginger (C), Milk (G), and Mushroom (T). Valid mix → ~30 s timer → Glass Vial. Pink throw; green drink
Milk (G)Lab (Second Floor)Letter G in three-step serum recipes before the Glass Vial timer
Ginger (C)Lab (Second Floor)Letter C in three-step serum recipes
Strange Jelly (A)Lab (Second Floor)Letter A in three-step serum recipes
Mushroom (T)Lab (Second Floor)Letter T in three-step serum recipes

Shop notes list

  • Security spawns with X-Taser (5 charges); levels 2-3 also start with a Deployable Camera.
  • Secret Agent spawns with Gun (20 shots) and a Scanner at level 1. Scanner supplements photo and CCTV, it does not replace Shutters. It also will not catch Mimic Patient identity fakes that pass every camera layer.
  • Firefighter starts with a class Fire Extinguisher and +1 inventory: that tank recharges while held; the wall case extinguisher still returns to its case to recharge.
  • Scanner shop price is $150 with roughly a 120-second cooldown; Deployable Camera is $600 if you are not on Security levels 2-3.
  • Mint Tea is $100 in the Supplies Shop, drink it for short Sanity recovery, or hand it to Dr. Harlow after Shift 7 waiting-area talk to unlock follow-up questions (see Characters).
  • Harlow's Favorite also added a low-Sanity screen effect (posters and lobby art shift when Sanity is very low, around the 30% mark) and Reduced Flashing Lights in Settings, see accessibility table below.
  • Even More Lore adds third-person camera in Settings and a lobby wheelchair rack from Shift 3 onward (Fast Start counts). Put the chair back to unequip. Some patients refuse it, and story NPCs may too.
  • Second Floor adds the Lab Sampler upstairs after the first Ambulance (or Skip Tutorial). Pink serums throw; green serums drink. Mix three letters from Strange Jelly (A), Ginger (C), Milk (G), and Mushroom (T); a valid mix starts a ~30 s timer before the Vial Press. Full code tables sit on Locations.
  • Scientist (1,250 Animal Coins, Sep 19 Class Shop) starts with a Super DNA Sampler so you can skip the Lab case pickup on DNA nights.
  • Liz's apartment pizza (cutscene only) restores about +50 Sanity across slices, see Locations.
  • Lobby camera bank includes a mounted Taser; a wall Taser unlocks free after Shift 3 and recharges in its display.
  • Fire Extinguisher unlocks at Shift 3, glass case by check-in or right of the Supplies Shop; return it to recharge. Spray also short-stuns Slimebert on slime nights (aim the mouth while it eats). Firefighter's class extinguisher recharges while held instead of needing the case.
  • Cough Syrup treats Flu, and holding it when Slimebert grabs you melts the slug briefly (same interrupt family as extinguisher).
  • A Gun can appear on the check-in booth floor; Secret Agent still starts with one equipped.
  • Paramedic starts with Large Speed Cola (6 uses); Run Faster from the shop is a separate speed buff.

Accessibility

SettingWhereWhat it does
Reduced Flashing LightsSettings menu (Harlow's Favorite Update, Jul 2026)Lowers strobe-heavy lighting for players sensitive to flashes, does not remove all jumpscares
Third-person cameraSettings menu (Even More Lore, Aug 2026)Wider view of your class model and surroundings; toggle on if first-person feels too tight

Treatment stock table

ItemSymptom
HerbsHead Aches
MedicineStomach Aches
ThermometerFever
MedkitBruises
OintmentBurns and Rashes
BandageBleeding
Cough SyrupFlu
Maple SyrupLow Sugar
Eye DropsDry Eyes
IV DropsDehydration
ScalpelSurgery step
ScissorsSurgery step
OrganSurgery step
TransplantSurgery step