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How to Play: Beginner Guide
Redeem codes, fill a six-hero squad, clear Story for Gems and materials, then evolve your first keeper at the Enchiridion.

First session goals
Redeem codes, build a six-hero squad around Stretchy Dog, clear Story, and lock Cosmic Dog as the first evolution target.
Deep links: codes, modes, units, progression.
Early phases
Lobby prep covers codes, Treasure Hoard, traits, Juice, and Enchiridion. The dungeon loop clears Story acts, claims rewards, then spends on one keeper path.
| Phase | Where | What happens |
|---|---|---|
| Lobby prep | Codes, Treasure Hoard, Traits, Juice, Enchiridion | Redeem codes, summon, set a six-hero squad, claim dailies and pass tiers |
| Dungeon loop | Story → lobby claims → upgrades | Clear acts, claim rewards, spend Gems and materials on one keeper path |
Your first combat loop
Pick a starter and redeem codes → summon toward six heroes → clear Story → learn lobby stations → save materials for Cosmic Dog → unlock Infinite, Train, and Raid after Story is stable.
- Pick a starter and redeem codes. Choose Stretchy Dog or Adventure Boy. Redeem active codes at Stretchy Dog's Code Corner. Join Monero Studios (Group 35554705) for group news.
- Summon toward a six-hero squad. Spend Gems at the Treasure Hoard. Your match squad holds up to six different heroes. Keep Stretchy Dog early: $50 place cost, limit 4, and a full AoE upgrade path.
- Clear Story zones. Start waves, place Stretchy Dog copies first for coverage, then upgrade under pressure. First Act 1 clear pays Gems toward Act 2 (amount on the clear panel). Claim dailies, quests, and Battle Pass tiers between runs.
- Learn the lobby stations. Castle Lemongrab (far left of the Tree Fort) rerolls traits — one trait per hero, 1 Crystal per roll. Reconditioning Chamber spends Juice on stat grades. Enchiridion evolves keepers. Unequip a hero before feeding XP Candies if the feed button is locked.
- Save materials for one evolution. First target Cosmic Dog (Stretchy Dog) with Sandwiches from Ice Kingdom Act 5 plus Enchiridion Pages and Gems listed on the panel. Do not spread Pages across every hero.
- Unlock later modes after Story is stable. Infinite for Lich Portals, Dungeon Train for Pages, Nightosphere Infinite for Bug Milk, then Halloween Raid. Tournament and Battle Arena are optional side modes.
Build systems
Squad holds six heroes. Trait Crystals reroll at Castle Lemongrab. Units of Juice reroll Damage, Range, and SPA in the Reconditioning Chamber. Enchiridion evolutions need named materials plus Pages.
| System | Currency | Early note |
|---|---|---|
| Squad | Up to 6 heroes | One of each hero on the team list; place copies up to the unit limit in-match |
| Traits | Trait Crystals | Reroll at Castle Lemongrab; Oh My Glob and Hero of Ooo are top displayed rolls |
| Stat grades | Units of Juice | Reroll Damage, Range, and SPA in the Reconditioning Chamber |
| Evolution | Enchiridion | Needs named materials + Pages + Gems when the panel lists them |
Early unit targets
Stretchy Dog carries early with cheap place cost and AoE upgrades. Adventure Boy is a fine starter toward Adventure Man. Cosmic Dog is the first evolution once Ice Kingdom Act 5 is farmable.
| Hero | Early tip |
|---|---|
| Stretchy Dog | Best early place cost and AoE upgrade path |
| Adventure Boy | Fine starter; plan Adventure Man later from Fire Kingdom Act 5 |
| Cosmic Dog | First evolution target once Ice Kingdom Act 5 is farmable |
Controls
WASD or stick to move, hotbar to place, cash to upgrade, on-screen ability control for actives, then Start when the lobby is ready. Auto Skip Waves helps Infinite farms.
- Move and place. Move with WASD or stick. Select a hero from the hotbar and place on valid ground beside the path. Spend match cash to upgrade — early kits list multiple upgrade steps on the panel.
- Abilities. Active skills use the on-screen ability control (tilde on some setups). Pair passives can apply when listed heroes stand close.
- Start wave. Press Start when the lobby is ready. Auto Skip Waves helps Infinite farms.
First match order
Place Stretchy Dog first, upgrade toward Tornado AoE, fill with Adventure Boy if needed, claim Act 1 Gems, then bank for Cosmic Dog.
| Step | Action | Detail |
|---|---|---|
| 1 | Place Stretchy Dog early | Cheap $50 places; put coverage before the first choke, not stacked on one tile |
| 2 | Upgrade Stretchy Dog first | Push toward Stretchy Tornado AoE before spreading cash across weak fillers |
| 3 | Fill with Adventure Boy if needed | Use the second starter for single-target gaps until you summon more heroes |
| 4 | Claim Act 1 Gems and open Act 2 | First clears pay Gems and Trait Crystals; do not jump to Infinite yet |
| 5 | Bank for Cosmic Dog | Summon toward six heroes, clear toward Ice Kingdom Act 5, and save Pages for the first evolve |
Session checklist
Codes redeemed, six-hero squad with Stretchy Dog, Story clear claimed, Cosmic Dog locked as the first evolve, Trait and Juice spends saved for keepers.
- Codes redeemed at Stretchy Dog's Code Corner
- Six-hero squad filled with Stretchy Dog included
- Story clear claimed before Infinite or Raid grind
- One evolution target chosen (Cosmic Dog first)
- Trait and Juice spends saved for keepers
Early goals
First code at Stretchy Dog's Code Corner, first Story clear, six-hero squad, Ice Kingdom Act 5 Sandwiches, then Cosmic Dog at the Enchiridion.
| Goal | How |
|---|---|
| First code redeem | Tree Fort → Stretchy Dog's Code Corner |
| First Story clear | Finish Act 1, claim Gems, open Act 2 |
| Six-hero squad | Summon until six different heroes sit on the team board |
| Ice Kingdom Act 5 | Farm Sandwiches for Cosmic Dog |
| First evolution | Enchiridion panel materials + Pages + Gems |
Mistakes to skip
Raid or Nightosphere Infinite before Story is stable, spreading Pages across every hero, rerolling Crystals on throwaways, feeding XP Candies while the hero is still equipped, and chasing Secrets before mid Story.
- Farming Halloween Raid or Nightosphere Infinite before Story is stable.
- Spending Enchiridion Pages across every hero instead of one keeper.
- Rerolling Trait Crystals on units you will not evolve.
- Leaving XP Candy feed blocked because the hero is still on the active squad.
- Chasing Secret summons before you can clear mid Story.
FAQ
Which starter should I pick?
Stretchy Dog for early AoE and a strong first evolution (Cosmic Dog). Adventure Boy works if you already prefer that kit.
How many heroes can I bring?
Up to six different heroes on the squad. In a match you can place multiple copies up to each unit's place limit.
What should I evolve first?
Cosmic Dog. Sandwiches come from Ice Kingdom Act 5. Pages come from Dungeon Train and related rewards.
Do titles give combat buffs?
Titles sit in the lobby. No combat buffs listed for them.
Is there trading?
No trading between players. Keep the copies you evolve.