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Anime Squadron Combat & Modes Guide
Lane-pushing combat, Mugen Train Raid benchmarks, Akaza drop rates and pity, Akaza's Bracelet Act 4, Invasion Mode, Raids, Infinite Mode, and Eclipse arc farming.
By Bloxron Editorial Team · Last updated
Active lane pushing
Combat is not static tower defense on a grid. Spawned units join a moving line that marches out of your base and collides head-on with waves from enemy portals.
The danger zone
If attackers hit a cooldown gap or your frontline evaporates, the lane crumbles instantly. Units have noticeable turning and target-lock delay when enemies slip past — a single leak can end the run.
Meatshield strategy
During early campaign, constantly pump low-cost units like Choi to buffer the lane. Let cheap bodies absorb boss attacks at the front while heavy, slow-charging dealers prepare skills safely behind them.
Mode unlocks
Raids
Level 15Fast-paced, high-stress resource maps with very short lanes and tight timers.
- Break multiple blockades before reaching the main boss
- Best for targeted character and material farming
- Eclipse (Before) Raid opens here for White Behelit and awakening mats
Infinite Mode
Level 20Classic wave-survival gauntlet — the best place to farm Gems and Stat Cubes.
- End-of-run Lucky Bag / Blind Box containers
- Ideal for leaving the game running on long farming sessions
Mugen Train — Update 1.5
Update 1.5 adds the Mugen Train (Infinity Train) Raid — a four-act linear lane with scaling enemy HP and Akaza as the final boss. Akaza drops only after the boss falls; Rengoku routes through Legend Stage instead of the banner or raid pool.
| Act | Enemy HP (approx.) |
|---|---|
| Act 1 | ~4 million HP |
| Acts 2–3 | ~+2 million HP per act |
| Act 4 boss | ~4.5–5 million base HP (Akaza) |
Mugen Train Raid — Acts 1–4
Long linear battlefield — rush early acts, then farm Act 4 for Akaza drops. The boss enters a transformation phase at low HP; no extra stage hazards beyond that phase change.
- Requires Raids unlocked (level 15) — same gate as Shenron and Eclipse raids
- Enemy durability climbs each act; bring sustained lane DPS and a frontline that survives chip
- Final boss Akaza must be defeated for any unit drop chance
- Efficient loop: clear Acts 1–3 quickly, repeat Act 4 boss attempts
- Pity: 400 Easy / 200 Hard Act 4 clears before guarantee (counts Act 4 boss clears toward guarantee — confirm the pity counter in-game)
- Akaza's Bracelet (~1% on Act 4 — confirm in the raid reward UI if the client differs)
Key drops: Akaza (unevolved), Akaza evolved form — Easy 0.25% / Hard 0.5% per clear; Akaza's Bracelet ~1% Act 4
Legend Stage — Rengoku
Rengoku does not appear on the Demon Slayer banner or Mugen Train drops — both unevolved and evolved forms come from Legend Stage progression.
- Farm Legend Stage clears after the Update 1.5 content unlocks in your lobby
- Plan stamina separately from Mugen Train Akaza farming
- Roll Superior or Cloner on Rengoku once he is your intended carry
Key drops: Rengoku, Rengoku (Flame Pillar)
Raid Shop — Trait Reroll stock
Mugen Train completions pay raid currency usable in the Raid Shop.
- 100 Trait Rerolls bundle is a high-value purchase for optimizing Tanjiro, Nezuko, or Akaza
- Spend raid currency on rerolls before burning premium Gems on banner duplicates
Key drops: Trait Rerolls, raid mats
Akaza drops at 0.25% on Easy / 0.5% on Hard. Pity counters sit at 400 Easy / 200 Hard Act 4 clears before a guarantee. Akaza's Bracelet drops from Infinity Train Raid Act 4 at ~1% (confirm in the raid reward UI if the client differs). Rengoku is Legend Stage only — see the characters roster for Tanjiro and Nezuko banner routes.
Invasion Mode — Update 1.0
Update 1.0 added Invasion Mode — timed co-op assaults with Broly Gear random drops and the Divine Broly unlock path. Golden Frieza progression runs on the parallel Squadron Stage ladder.
Infernal Land Mass
Entry Invasion stage — Broly Gear drops and Broly unlock progress.
- 20-minute hard timer per run; failure ends the attempt regardless of remaining units
- Focus sustained DPS on the 10M HP boss along the long straight path
- Upgrade units in-run — well-built teams can clear in roughly three minutes for repeat farming
- Random Broly Gear drops after successful clears
Key drops: Broly Hair, Broly Jacket, Broly Pants
Broly Divine Quest
Post-unlock checklist before awakening Broly to Divine.
- Complete Broly Invasion 20 times
- Clear Broly Invasion solo 5 times
- Deal 500 million total damage across runs
- Equip the complete Broly Gear set on Broly
- Complete 450 affinity waves while Broly is deployed
Squadron Stage — Golden Frieza
Parallel Update 1.0 progression track for the Secret Golden Frieza unit.
- Clear new Squadron acts added with the 1.0 patch
- Not a banner pull — plan stamina for repeat Squadron clears
- Pairs with Invasion farming on separate daily stamina budgets
Key drops: Golden Frieza (Secret)
Broly Gear equip rules and the full drop list live on the gear page; unit roles for Broly and Golden Frieza are on the characters roster.
Eclipse (Before) — Update 0.5
Update 0.5 added a full story ladder, Squadron acts, and a raid zone for awakening materials. Ten story chapters feed bulk mats; Squadron and Raid layers gate the key weapons.
Story chapters 1–10
Primary mat runway for both Eclipse awakenings.
- Chapters 1–2 drop Apostle Iron
- Chapters 3–4 drop Eclipse Stone
- Chapters 5–6 drop Brand Ash
- Chapters 7–8 drop Moonlit Silver
- Chapters 9–10 drop Black Sun Amber
Squadron Act 1
Behelit farming for awakening crafts.
- Repeat clears for bulk Behelit stacks used in both Secret weapon recipes
Key drops: Behelit
Squadron Act 3
Cavalry Saber route for Falcon (Dark).
- Key weapon for the Falcon awakening chain
- Long-run pity counter — plan repeat clears instead of one-off attempts
Key drops: Cavalry Saber (evo)
Squadron Act 4
Berserker unit farm and Dragon Slayer gate.
- Berserker drops on Normal and Hard — Hard improves unit and weapon odds
- Dragon Slayer (evo) only drops on Hard difficulty
Key drops: Berserker, Dragon Slayer (evo) on Hard
Eclipse (Before) Raid
White Behelit and raid-exclusive mats after Raids unlock.
- Requires level 15 — same gate as other Raids
- All raid tiers can drop White Behelit for awakening crafts
Key drops: White Behelit
Awakening recipes and mat totals live on the gear page; unit roles for Falcon and Berserker are on the characters roster.
Raid benchmark — Shenron
The Shenron Raid is on a clock: break dragon-egg blockades at 90K HP (dragon-egg blockades) before the main boss with 600K HP becomes reachable.
Clock is tight — shatter all eggs before you can touch the main boss.
Shanron (Omega) drops at 25% on Ultimate Evil difficulty (roughly ~0.5% on Hard).
FAQ
How does combat work in Anime Squadron?
Units spawn from your base and march in a moving lane toward enemy portals — like Battle Cats. Leaked waves shred base HP in seconds and trigger an instant fail screen.
When do Raids unlock?
Level 15. Raids are short-lane, high-pressure maps built for fast resource farming — not passive tower placement.
What is Infinite Mode for?
Unlocked at level 20. Survive escalating waves for Lucky Bags, Blind Boxes, Gems, and Stat Cubes at the end of long runs.
What is the meatshield strategy?
Pump low-cost units constantly during early campaign to absorb boss hits while slow-charging damage dealers prepare skills.
Where is the Eclipse (Before) content?
Update 0.5 added ten story chapters, four Squadron acts, and a raid zone. Farm Behelit and story mats first, then Squadron Act 3 or 4 for awakening weapons once Raids unlock at level 15.
What is Invasion Mode in Update 1.0?
Timed 20-minute assault rooms — create a room, pick Invasion Mode, and clear Infernal Land Mass to farm Broly Gear and progress toward Divine Broly. Failing the timer ends the run even if units remain.
What is Mugen Train in Update 1.5?
A four-act Mugen Train (Infinity Train) Raid — enemy HP scales each act (~4M base in Act 1, +2M per act). Rush Acts 1–3, then farm Act 4 for Akaza drops at 0.25% Easy / 0.5% Hard (pity 400 / 200). Rengoku routes through Legend Stage, not this raid.