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Anime Squadron Combat & Modes Guide
Lane-pushing combat, Capsule Event Yol routes, Crusader Desert, Ninja Village and Ghoul City farms, Mugen Train Raid benchmarks, Invasion Mode, Raids, and Infinite Mode.
By Bloxron Editorial Team · Last updated
Active lane pushing
Combat is not static tower defense on a grid. Spawned units join a moving line that marches out of your base and collides head-on with waves from enemy portals.
The danger zone
If attackers hit a cooldown gap or your frontline evaporates, the lane crumbles instantly. Units have noticeable turning and target-lock delay when enemies slip past: a single leak can end the run.
Meatshield strategy
During early campaign, constantly pump low-cost units like Choi to buffer the lane. Let cheap bodies absorb boss attacks at the front while heavy, slow-charging dealers prepare skills safely behind them.
Mode unlocks
Raids
Level 15Fast-paced, high-stress resource maps with very short lanes and tight timers.
- Break multiple blockades before reaching the main boss
- Best for targeted character and material farming
- Eclipse (Before) Raid opens here for White Behelit and awakening mats
Infinite Mode
Level 20Classic wave-survival gauntlet, the best place to farm Gems and Stat Cubes.
- End-of-run Lucky Bag / Blind Box containers
- Ideal for leaving the game running on long farming sessions
Capsule Event (from Update 3.5)
Open Devil Capsules for Asta, Yuno, and Yami, bank Yol from opens and codes, then buy Capsule Event Shop keys to awaken Asto (Black), Yano (Spirit Dive), and Yomi (Darkness). Confirm the shop panel is still live under Update 3.75.
Devil Capsules
Open capsules for base Black Clover units and Yol. GearEquipVisualFix! still pays Devil Capsules on the live Codes list, redeem before a long open session.
- Asta, Yuno, and Yami (plus shiny copies) drop from Devil Capsules
- Capsule opens also pay Yol for the event shop
- Sell Mode cleans duplicate trash after you keep the awaken targets
Key drops: Asta, Yuno, Yami, Yol
Capsule Event Shop (Yol)
Spend Yol on the matching grimoire or sword, then awaken. Asto (Black) is the Secret keeper; Yano and Yomi are Mythic catch-up forms.
- Bank Yol from capsule opens and any leftover event currency before farming opens
- Shop keys will not convert base Asta / Yuno / Yami until Yol is spent
- Asto (Black) Anti-Magic is the end-game capsule slot. Yano / Yomi are optional on the same track
Key drops: Asto (Black), Yano (Spirit Dive), Yomi (Darkness)
Roster notes for Asto (Black), Yano, and Yomi live on Characters. Redeem the live Codes batch for Devil Capsules before long opens, and confirm the Capsule Event shop is still up.
JJK wave. Update 3.0
Update 3.0 added Goju (Six Eyes), Sakuna, and JJK-themed stage or banner content. The 3.0 code batch expired with Update 3.5; units and routes stay in the live build.
Goju (Six Eyes) unlock
Secret carry from the Update 3.0 wave. Check the live banner and stage list in your lobby before committing Perfect Cubes.
- Full Curse / Corruption, Red and Blue modes, and Hollow Purple burst on long boss timers
- Redirects pressure through allies while Corruption builds
- Banner rates and exact stage drops are version-sensitive, read the in-game UI before rebuilding your main carry
Key drops: Goju (Six Eyes)
Sakuna unlock
Secret boss DPS from the same JJK wave. Pairs with Goju once both units are online.
- High boss DPS scaling on extended timers
- Confirm whether your account pulls from banner, stage, or shop before hard pity
- Update 3.0 redeem codes no longer work, budget cubes and farm mats instead
Key drops: Sakuna
JJK stage loop
Update 3.0 added JJK-themed story or Squadron maps alongside the new Secrets.
- Clear earlier acts before looping endgame farms for mat stacks
- Stage names and drop tables can shift between patches, match the lobby map list on login
- Cross-reference passives and awaken chains on Characters before slotting gear
Kit notes for Goju (Six Eyes) and Sakuna live on Characters. Prioritize the live Codes batch and capsule shop before rebuilding around JJK Secrets once rates are published.
Crusader Desert. Update 2.5
Update 2.5 limited event: three boss acts versus Diro, Crusader Bills for a limited banner and awakening shop, and a Secret Diro gear set. Green, Red, and Yellow units deal +50% damage; Purple and Black take −50%.
| Act | Boss HP | Bills / clear | Gear drop |
|---|---|---|---|
| Act 1 | ~15M boss HP | 35 Bills | Diros Hair (5%) |
| Act 2 | ~30M boss HP | 100 Bills | Diros Jacket (5%) |
| Act 3 | ~45M boss HP | 250 Bills | Diros Pants (5%) |
Crusader Desert Acts 1-3
Loop the highest act your Green / Red / Yellow team can clear. Act 3 is the best Bill-per-clear once 45M HP is stable.
- Boss is Diro (The World) on every act. HP scales by stage
- Each clear rolls a 5% chance at one Diros gear piece for that act
- Off-element carries (Purple / Black) take a −50% damage cut, swap them out
- Redeem the Update 3.75 code batch first if you still have unused strings
- Act 3 is ~7× Act 1 Bills per clear; climb as soon as Green / Red / Yellow can hold 45M HP
Key drops: Crusader Bills, Diros Hair / Jacket / Pants
Crusader Bill banner
Event banner spends Bills instead of Gems. One pull is 40 Bills; a 50x costs 2,000.
- Diro (Secret) ~0.05%, long Secret pity (~5,000 summons / ~200,000 Bills if hard-farmed)
- Jaseph (Mythic) ~0.25%, best early Mythic rate on this banner
- Jotoro and Avdal (Mythic) ~0.125% each
- Mythic pity sits around 250 summons, watch the counter before committing
- Farm Act 3 for 250 Bills per clear once your Green / Red / Yellow team holds 45M HP
Key drops: Diro, Jotoro, Avdal, Jaseph
Crusader awakening shop
Fixed Bill prices for awakening items, buy the form you will field before gambling leftover Bills on Secret pity.
- Stand Arrow → Diro (The World), 40,000 Bills
- Jotoro's Hat → Jotoro (Platinum), 20,000 Bills
- Avdal's Necklace → Avdal awaken, 20,000 Bills
- Jaseph's Hat → Jaseph awaken, 20,000 Bills
- One Mythic hat is ~80 Act 3 clears at 250 Bills, farm hats before hard-pitying Diro
Key drops: Stand Arrow, Jotoro's Hat, Avdal's Necklace, Jaseph's Hat
Roster notes for Jotoro, Diro, Jaseph, and Avdal live on Characters; Diros set bonuses are on the gear page. Redeem the live Codes batch first, then farm Desert acts for Crusader Bills before the first banner multi.
Shinobi arc. Update 2.0
Update 2.0 adds Ninja Village / Leaf Village story and Squadron ladders with shinobi craft mats. Madora (Gunbai) is the farmable Secret from Ninja Village Squadron Act 4; Rizzuto (Sage) and Karashi (Sharingan) are banner pulls that pair with Ninja set crafts.
Ninja Village Squadron Act 4: Madora
Primary free Secret route for the shinobi arc. Clear earlier Leaf Village story and Ninja Village Squadron acts first, then loop Act 4 for the Secret drop and Gunbai evolve mat.
- Madora (Gunbai) is a progression Secret, not a banner pity chase
- Base drop odds sit around 0.25% per Act 4 clear, plan repeat clears, not one-offs
- Gunbai for the evolved form also comes from Ninja Village Squadron Act 4
- Pairs with Leaf Village Genjutsu Fog Vial farms for Ninja set crafts
Key drops: Madora, Gunbai (evo)
Leaf Village story mats. Ninja crafts
Story Acts feed shinobi workshop materials used by Ninja gear and several Update 2.0 builds.
- Acts 1-2: Shinobi Bone
- Acts 3-4: Binding Cloth
- Acts 5-6: Genjutsu Fog Vial
- Acts 7-8: Fuin Script Paper
- Acts 9-10: Chakra Fragment
- Squadron Act 1 drops Headband stacks for early Ninja crafts
Key drops: Shinobi Bone, Binding Cloth, Genjutsu Fog Vial, Fuin Script Paper, Chakra Fragment, Headband
Banner shinobi. Rizzuto & Karashi
Rizzuto (Sage) and Karashi (Sharingan) come from banner pulls. Karashi is a fast Mythic clearer for lower acts; Rizzuto is mid-to-high lane DPS once traited.
- Farm Madora from Ninja Village Act 4 before burning Gems on banner duplicates
- Slot Ninja gear after Maximum Yen is upgraded enough to afford early deploys
- Do not dump Trait Shards into Karashi if he is only a temporary farm unit
Key drops: Rizzuto (Sage), Karashi (Sharingan)
Unit roles for Madora, Rizzuto, and Karashi live on the characters roster; Ninja set crafts are on the gear page.
Ghoul City. Update 1.75
Update 1.75 adds Ghoul City Challenge chapters for Yukimura, Meto, and the Path of the One-Eyed King quest that unlocks Kan (Ghoul). Challenge clears stay in the live build after later patches.
Ghoul City Challenge Ch.1. Yukimura
Required drop for the Kan (Investigator) awakening step before Divine Kan (Ghoul).
- Normal ~0.5% / Hard ~1% with pity around 200 / 100 clears
- Farm Yukimura before spending cubes on unfinished Kan forms
- Keep stamina separate from Meto Ch.2 loops
Key drops: Yukimura
Ghoul City Challenge Ch.2. Meto
Meto drops on Ch.2 Normal; Ghoul Eye for Meto (One Eyed) drops on Ch.2 Hard.
- Meto ~1% on Normal (100-run pity)
- Ghoul Eye ~1% on Hard (100-run pity)
- Awakened Meto applies Analysed or Alert so the team crits or damages marked bosses harder
Key drops: Meto, Ghoul Eye
Path of the One-Eyed King. Ghoul Core
Special questline that pays Ghoul Core for the final Kan (Ghoul) awakening.
- Finish all five Path missions after Kan (Investigator) is online
- Bleed stacks on Kan (Ghoul) cap at 15 and cut boss regen by 75%
- Full unlock chain notes live on the Characters page
Key drops: Ghoul Core
Full Kan / Meto awakening chains and Pity notes are on the characters page.
Mugen Train. Update 1.5
Update 1.5 adds the Mugen Train (Infinity Train) Raid, a four-act linear lane with scaling enemy HP and Akaza as the final boss. Akaza drops only after the boss falls; Rengoku routes through Legend Stage instead of the banner or raid pool.
| Act | Enemy HP (approx.) |
|---|---|
| Act 1 | ~4 million HP |
| Acts 2-3 | ~+2 million HP per act |
| Act 4 boss | ~4.5-5 million base HP (Akaza) |
Mugen Train Raid. Acts 1-4
Long linear battlefield, rush early acts, then farm Act 4 for Akaza drops. The boss enters a transformation phase at low HP; no extra stage hazards beyond that phase change.
- Requires Raids unlocked (level 15), same gate as Shenron and Eclipse raids
- Enemy durability climbs each act; bring sustained lane DPS and a frontline that survives chip
- Final boss Akaza must be defeated for any unit drop chance
- Efficient loop: clear Acts 1-3 quickly, repeat Act 4 boss attempts
- Pity: 400 Easy / 200 Hard Act 4 clears before guarantee (counts Act 4 boss clears toward guarantee, pity counter is in the raid UI)
- Akaza's Bracelet (~1% on Act 4: raid reward UI shows the live drop text if the client differs)
Key drops: Akaza (unevolved), Akaza evolved form. Easy 0.25% / Hard 0.5% per clear; Akaza's Bracelet ~1% Act 4
Legend Stage. Rengoku
Rengoku does not appear on the Demon Slayer banner or Mugen Train drops, both unevolved and evolved forms come from Legend Stage progression.
- Farm Legend Stage clears after the Update 1.5 content unlocks in your lobby
- Plan stamina separately from Mugen Train Akaza farming
- Roll Superior or Cloner on Rengoku once he is your intended carry
Key drops: Rengoku, Rengoku (Flame Pillar)
Raid Shop. Trait Reroll stock
Mugen Train completions pay raid currency usable in the Raid Shop.
- 100 Trait Rerolls bundle is a high-value purchase for optimizing Tanjiro, Nezuko, or Akaza
- Spend raid currency on rerolls before burning premium Gems on banner duplicates
Key drops: Trait Rerolls, raid mats
Akaza drops at 0.25% on Easy / 0.5% on Hard. Pity counters sit at 400 Easy / 200 Hard Act 4 clears before a guarantee. Akaza's Bracelet drops from Infinity Train Raid Act 4 at ~1% (raid reward UI shows the live drop text if the client differs). Rengoku is Legend Stage only, see the characters roster for Tanjiro and Nezuko banner routes.
Invasion Mode. Update 1.0
Update 1.0 added Invasion Mode, timed co-op assaults with Broly Gear random drops and the Divine Broly unlock path. Golden Frieza progression runs on the parallel Squadron Stage ladder.
Infernal Land Mass
Entry Invasion stage. Broly Gear drops and Broly unlock progress.
- 20-minute hard timer per run; failure ends the attempt regardless of remaining units
- Focus sustained DPS on the 10M HP boss along the long straight path
- Upgrade units in-run, well-built teams can clear in roughly three minutes for repeat farming
- Random Broly Gear drops after successful clears
Key drops: Broly Hair, Broly Jacket, Broly Pants
Broly Divine Quest
Post-unlock checklist before awakening Broly to Divine.
- Complete Broly Invasion 20 times
- Clear Broly Invasion solo 5 times
- Deal 500 million total damage across runs
- Equip the complete Broly Gear set on Broly
- Complete 450 affinity waves while Broly is deployed
Squadron Stage. Golden Frieza
Parallel Update 1.0 progression track for the Secret Golden Frieza unit.
- Clear new Squadron acts added with the 1.0 patch
- Not a banner pull, plan stamina for repeat Squadron clears
- Pairs with Invasion farming on separate daily stamina budgets
Key drops: Golden Frieza (Secret)
Broly Gear equip rules and the full drop list live on the gear page; unit roles for Broly and Golden Frieza are on the characters roster.
Eclipse (Before). Update 0.5
Update 0.5 added a full story ladder, Squadron acts, and a raid zone for awakening materials. Ten story chapters feed bulk mats; Squadron and Raid layers gate the key weapons.
Story chapters 1-10
Primary mat runway for both Eclipse awakenings.
- Chapters 1-2 drop Apostle Iron
- Chapters 3-4 drop Eclipse Stone
- Chapters 5-6 drop Brand Ash
- Chapters 7-8 drop Moonlit Silver
- Chapters 9-10 drop Black Sun Amber
Squadron Act 1
Behelit farming for awakening crafts.
- Repeat clears for bulk Behelit stacks used in both Secret weapon recipes
Key drops: Behelit
Squadron Act 3
Cavalry Saber route for Falcon (Dark).
- Key weapon for the Falcon awakening chain
- Long-run pity counter, plan repeat clears instead of one-off attempts
Key drops: Cavalry Saber (evo)
Squadron Act 4
Berserker unit farm and Dragon Slayer gate.
- Berserker drops on Normal and Hard. Hard improves unit and weapon odds
- Dragon Slayer (evo) only drops on Hard difficulty
Key drops: Berserker, Dragon Slayer (evo) on Hard
Eclipse (Before) Raid
White Behelit and raid-exclusive mats after Raids unlock.
- Requires level 15, same gate as other Raids
- All raid tiers can drop White Behelit for awakening crafts
Key drops: White Behelit
Awakening recipes and mat totals live on the gear page; unit roles for Falcon and Berserker are on the characters roster.
Raid benchmark. Shenron
The Shenron Raid is on a clock: break dragon-egg blockades at 90K HP (dragon-egg blockades) before the main boss with 600K HP becomes reachable.
Clock is tight, shatter all eggs before you can touch the main boss.
Shanron (Omega) drops at 25% on Ultimate Evil difficulty (roughly ~0.5% on Hard).
FAQ
How does combat work in Anime Squadron?
Units spawn from your base and march in a moving lane toward enemy portals, like Battle Cats. Leaked waves shred base HP in seconds and trigger an instant fail screen.
When do Raids unlock?
Level 15. Raids are short-lane, high-pressure maps built for fast resource farming, not passive tower placement.
What is Infinite Mode for?
Unlocked at level 20. Survive escalating waves for Lucky Bags, Blind Boxes, Gems, and Stat Cubes at the end of long runs.
What is the meatshield strategy?
Pump low-cost units constantly during early campaign to absorb boss hits while slow-charging damage dealers prepare skills.
Where is the Eclipse (Before) content?
Update 0.5 added ten story chapters, four Squadron acts, and a raid zone. Farm Behelit and story mats first, then Squadron Act 3 or 4 for awakening weapons once Raids unlock at level 15.
Where do I farm Madora from the shinobi arc?
Ninja Village Squadron Act 4. Expect a low base drop chance (~0.25%), clear earlier Village story/Squadron acts first, then loop Act 4 for Madora and the Gunbai evolve mat. Leaf Village story feeds Ninja craft mats for the same arc.
What is Ghoul City Challenge in Update 1.75?
Challenge chapters for Yukimura (Ch.1), Meto and Ghoul Eye (Ch.2), plus the Path of the One-Eyed King quest for Ghoul Core. Farm Yukimura before finishing the Kan (Ghoul) chain.
What is Invasion Mode in Update 1.0?
Timed 20-minute assault rooms, create a room, pick Invasion Mode, and clear Infernal Land Mass to farm Broly Gear and progress toward Divine Broly. Failing the timer ends the run even if units remain.
What is Mugen Train in Update 1.5?
A four-act Mugen Train (Infinity Train) Raid, enemy HP scales each act (~4M base in Act 1, +2M per act). Rush Acts 1-3, then farm Act 4 for Akaza drops at 0.25% Easy / 0.5% Hard (pity 400 / 200). Rengoku routes through Legend Stage, not this raid.
What is Crusader Desert in Update 2.5?
A three-act event versus Diro that pays Crusader Bills (35 / 100 / 250 by act). Green, Red, and Yellow units deal +50% damage; Purple and Black take −50%. Spend Bills on the event banner and awakening shop, and chase Diros gear drops (5% per act). Farm Desert acts for Bills, starter code Bills expired with Update 3.5.
What is the Capsule Event?
Open Devil Capsules for Asta, Yuno, and Yami, then spend Yol in the Capsule Event Shop to awaken Asto (Black), Yano (Spirit Dive), and Yomi (Darkness). Redeem the live Codes batch first for capsules, and confirm the shop panel under Update 3.75.
Where do Goju and Sakuna come from in Update 3.0?
Both are Update 3.0 Secret units from the JJK-themed wave. Goju (Six Eyes) is the Corruption / Hollow Purple carry; Sakuna is the boss DPS pair. Confirm the live banner or stage unlock in your lobby before hard pity, the 3.0 code batch expired with Update 3.5.