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Beginner Guide
One clean first loop — train, clear stages, cash out loot, then spend on the upgrade that fixes what actually stopped you.
By Bloxron Editorial Team · Last updated

First session — train, clear, sell, then buy with a plan
Priority order that usually works: train left of the dungeon, keep buying the best wand you can afford, grow the bag through Collection Index, then add armor once coin income can pay for it. Full wand Power table when you are ready to spend. In-game labels beat any outdated tip.
Controls are simple: move with WASD, jump with Space, train or attack with left click (or the on-screen stick and taps on mobile). The left strip also has Wand, Index, Rebirth, and Broom— open those menus when you need them. Confirm prompts on your build if Beta moved a binding.
The loop
Official activities, in the order that usually clicks for new players:
| Step | What you do |
|---|---|
| Train Magic | Raise Power at the trainer before harder stages. |
| Defeat Bosses | Push dungeon stages and bosses with the gear you have. |
| Collect Rare Loot | Pick up materials; sell extras for coins. |
| Upgrade & Rebirth | Buy wands or armor, then reset when the confirm screen looks fair. |
| Brew Potions | Only spend materials when the brew UI shows a recipe you can read. |
First-session route
Train
Use the trainer to the left of the dungeon entrance — clicks there raise Power faster than random hub spots.
Fight
Run the stage you can already reach and note where you stall — damage, bag full, or both.
Loot
Walk onto drops and interact to pick them up (E on keyboard / tap prompt on mobile). Sell extras when the bag fills.
Index
Open Index after new finds (often the book control on the left menu). Claim a finished milestone before dumping coins into the shop.
Buy one thing
Pick the upgrade that fixes what just stopped you — usually a stronger wand early — then run the same stage again.
Rebirth
Read the confirm screen first. Wand and armor bonuses stay after the reset.
If you are stuck
Do not stack five upgrades and hope. Fix the thing that just failed, then re-run the same stage.
Same stage, still dying
Train a bit more, or buy the next wand you can afford. Change one thing, then try that stage again.
Bag fills every run
Hunt material types you have not logged, then claim the Index chest for another slot.
Coins pile up, damage does not
Check the wand shop first. Armor is a multiplier — buy it when the station is actually affordable.
Rebirth button is lit
Open the panel and read what resets. If the tradeoff is unclear, finish one more farm pass first.
Loot habits that pay off
- Drops do not auto-collect — walk over them and use the interact prompt.
- Read the item text before equipping — rarity color alone is a weak signal.
- Hold onto unfamiliar materials until you peek at Index and the Alchemy / brew UI.
- Claim Index rewards when the chest is ready; do not leave slots on the table.
- After one equip or shop buy, re-run the stage that was blocking you.
Where the coins go
Need damage
Climb the wand ladder first. Add armor when you want a multiplier and can pay for it.
Need bag space
Claim Index milestones before more shop tiers.
Alchemy (potions)
Monster materials also feed the Alchemy / brew station. Open that UI, pick a recipe whose effect matches what you need next, check the ingredient counts, then brew. Some stronger recipes may stay locked until later rebirths — the panel says so when that is true.
- We do not publish a frozen recipe sheet — Beta names and costs move, and copied lists from other games are often wrong.
- Limited event potions show up under event schedule with countdown; still confirm unlock text in-game.
- Brewing can feed Index discoveries too — if a milestone will not move on materials alone, check whether the Index panel wants a new brew logged.
Rebirth
When the button lights up, open the confirm screen and read it. Wand Power and armor multipliers stay — that is why a shop buy before reset still helps the next climb. Unsure? Skip it for one more farm loop. We do not list a fixed Level chart here; use the requirement on your screen.
Bosses
Bosses sit inside the dungeon loop. Treat the encounter you can currently open as your test — note the fail point, train or buy one upgrade, then try the same fight again. Boss HP and drop rates are not published as a stable roster on this wiki.
Before you quit the session
- Name one goal for next time (stage, Index claim, or a shop buy).
- Leave a coin cushion for the next wand or armor tier.
- If you found new materials, check Index before logging off.
Common mistakes
Skip Index
Bag stays tiny while you keep buying gear.
Spend to zero
No coins left when the next shop tier finally makes sense.
Blind rebirth
Hitting reset without reading what clears vs what stays.
Buy three things at once
You never know which purchase actually helped.
Chase the banner art
Plan around a promo image before the shop shows the real item.
FAQ
What should a new player do first?
Stand at the trainer left of the dungeon, build Power, then clear the earliest stage you can. Use that run to decide the next buy — do not open every menu at once.
Wands or armor first?
Wands for early flat Power. Armor later, when you want a multiplier and can afford the station — not as soon as you can click Buy.
When should I rebirth?
When the confirm screen shows a tradeoff you understand. Gear bonuses stay, so upgrading before a reset keeps your damage floor. There is no single “correct” level copied here — Beta numbers move.
How do I get more backpack space?
Collection Index. Log new discoveries, hit the target, claim the chest for +1 slot. It is not a shop upgrade — see the Index page for the claim steps.
Are potion recipes listed here?
No. Open Alchemy, match the recipe and effect on screen, then brew. Event-only potions rotate with limited banners — check Events, then read the brew UI.