Skip to content
Magic Loot cover

Beginner Guide

One clean first loop. Train, clear stages, cash out loot, then spend on the upgrade that fixes what actually stopped you. AUTO RUN covers assisted dungeon clears.

Share
Magic Loot hub. Train crystals, left menu for Wand, Index, Rebirth, and Broom

Beginner overview

First session: train, clear, sell, then buy with a plan. Priority order that usually works: train left of the dungeon, keep buying the best wand you can afford, grow the bag through Collection Index, then add armor once coin income can pay for it.

Controls are simple: move with WASD, jump with Space, train or attack with left click (or the on-screen stick and taps on mobile). The left strip also has Wand, Index, Rebirth, and Broom: open those menus when you need them. Check prompts on your build if Beta moved a binding.

The loop

Official activities, in the order that usually clicks for new players.

StepWhat you do
Train MagicRaise Power at the trainer before harder stages.
Defeat BossesPush dungeon stages and bosses with the gear you have.
Collect Rare LootPick up materials; sell extras for coins.
Upgrade & RebirthBuy wands or armor, then reset when the rebirth screen looks fair.
Brew PotionsOnly spend materials when the brew UI shows a recipe you can read.

First-session route

One clean first hour: train, clear, sell, buy what fixed the last wipe, claim Index when the bag caps you.

  1. Train. Use the trainer to the left of the dungeon entrance, clicks there raise Power faster than random hub spots.
  2. Fight. Run the stage you can already reach and note where you stall, damage, bag full, or both.
  3. Loot. Walk onto drops and interact to pick them up (E on keyboard / tap prompt on mobile). Sell extras when the bag fills.
  4. Index. Open Index after new finds (often the book control on the left menu). Claim a finished milestone before dumping coins into the shop.
  5. Buy one thing. Pick the upgrade that fixes what just stopped you, usually a stronger wand early, then run the same stage again.
  6. Rebirth. Read the rebirth screen first. Wand and armor bonuses stay after the reset.

If you are stuck

Do not stack five upgrades and hope. Fix the thing that just failed, then re-run the same stage.

  • Same stage, still dying. Train a bit more, or buy the next wand you can afford. Change one thing, then try that stage again.
  • Bag fills every run. Hunt material types you have not logged, then claim the Index chest for another slot.
  • Coins pile up, damage does not. Check the wand shop first. Armor is a multiplier, buy it when the station is actually affordable.
  • Rebirth button is lit. Open the panel and read what resets. If the tradeoff is unclear, finish one more farm pass first.

Loot habits that pay off

Pickup and sell habits that keep coin income moving without wasting bag space.

  • Drops do not auto-collect, walk over them and use the interact prompt.
  • Read the item text before equipping, rarity color alone is a weak signal.
  • Hold onto unfamiliar materials until you peek at Index and the Alchemy / brew UI.
  • Claim Index rewards when the chest is ready; do not leave slots on the table.
  • After one equip or shop buy, re-run the stage that was blocking you.

Where the coins go

Spend on the bottleneck that just stopped you — wand, armor, or Index — not every shop at once.

  • Need damage. Climb the wand ladder first. Add armor when you want a multiplier and can pay for it.
  • Need bag space. Claim Index milestones before more shop tiers.

Alchemy (potions)

Early brew tips for first sessions. Full recipes stay on Potions.

Monster materials also feed the Alchemy / brew station. Open that UI, pick a recipe whose effect matches what you need next, check the ingredient counts, then brew. Some stronger recipes may stay locked until later rebirths, the panel says so when that is true. Full early recipe table and Replace Skill steps live on the Potions page.

  • Early loadouts players often start with include Fire Arrow and Water Orb for multi-target pressure, still match names, mats, and unlock text on the Alchemy panel before you brew.
  • We only list early recipes with matching costs on Potions; later names wait until the live Alchemy list settles.
  • Limited event potions show up under the event schedule with countdown; still read unlock text in-game.
  • Brewing can feed Index discoveries too, if a milestone will not move on materials alone, check whether the Index panel wants a new brew logged.

Pets (Huge Dragon)

Pets are an extra track beside train, loot, and gear. Currencies and steps live on Pets.

Pets are an extra track that shipped with the Huge Dragon window. Redeem PETPARTY, TRAININGFIX, and DRAGONROAR on the Codes page, then spend Pet Coins, Tin Cans, and Dragon Scales on the live pet UI. Names and rates stay on that panel. Full notes live on the Pets page. Do not skip train, loot, wand, armor, or Index for a banner farm.

Rebirth

Read the rebirth screen before you reset. Gear bonuses stay; Beta requirements can move.

When the button lights up, open the rebirth screen and read it. Wand Power and armor multipliers stay: that is why a shop buy before reset still helps the next climb. Unsure? Skip it for one more farm loop. We do not list a fixed Level chart here; use the requirement on your screen.

AUTO RUN

Optional gamepass dungeon assist next to Return. It clears stages, banks full bags, and re-enters until you pause or stop.

AUTO RUN is a gamepass control next to Return in the dungeon. Turn it on and the run walks every stage, fights, picks up loot, and continues. When the bag fills, it banks loot in town and re-enters. Move yourself to pause; press Return to stop.

  • Find AUTO RUN beside Return once you are inside a dungeon run.
  • It handles walk-in, combat, loot pickup, and the next stage without extra taps.
  • Full bag: it returns to town, banks, then heads back into the dungeon.
  • Moving your character pauses Auto Run; Return stops it.

Bosses

Push dungeon stages with the gear you have. Hollow Night Stages 38–39, Harrow's Return, and The Bell-Warden's Toll sit on Events.

Bosses sit inside the dungeon loop. Treat the encounter you can currently open as your test, note the fail point, train or buy one upgrade, then try the same fight again. Hollow Night Zones add Stage 38 (Harrow, the Headless Harvester) and Stage 39 (The Bell-Warden). Admin events Harrow's Return (5× Harrow) and The Bell-Warden's Toll (5× Bell-Warden) both ran Top 20 Sacred Knight — details on Events. Boss HP tables are not published as a stable roster on this wiki.

Before you quit the session

Leave a coin cushion, check Index if you found new materials, and note the next buy.

  • Name one goal for next time (stage, Index claim, or a shop buy).
  • Leave a coin cushion for the next wand or armor tier.
  • If you found new materials, check Index before logging off.

Common mistakes

Habits that stall early accounts — skip Index, spend to zero, blind rebirth, buy three things at once.

  • Skip Index. Bag stays tiny while you keep buying gear.
  • Spend to zero. No coins left when the next shop tier finally makes sense.
  • Blind rebirth. Hitting reset without reading what clears vs what stays.
  • Buy three things at once. You never know which purchase actually helped.
  • Chase the banner art. Plan around a promo image before the shop shows the real item.

FAQ

What should a new player do first?

Stand at the trainer left of the dungeon, build Power, then clear the earliest stage you can. Use that run to decide the next buy, do not open every menu at once.

Wands or armor first?

Wands for early flat Power. Armor later, when you want a multiplier and can afford the station, not as soon as you can click Buy.

When should I rebirth?

When the rebirth screen shows a tradeoff you understand. Gear bonuses stay, so upgrading before a reset keeps your damage floor. There is no single “correct” level copied here. Beta numbers move.

How do I get more backpack space?

Collection Index. Log new discoveries, hit the target, claim the chest for +1 slot. It is not a shop upgrade, see the Index page for the claim steps.

Are potion recipes listed here?

Early Alchemy recipes and Witch's Hollow cauldron effects live on the Potions page. Still open Alchemy or the cauldron, match the recipe and effect on screen, then brew. Event banners sit on Events.

What is AUTO RUN?

A gamepass dungeon control next to Return. It clears stages, picks up loot, banks when the bag is full, and re-enters. Move to pause; Return stops it.

What about pets?

Pets shipped with the Huge Dragon Event (Dragon Hunt on the Roblox title). Pet Coins, Tin Cans, and Dragon Scales feed the pet UI. Currencies and steps are on the Pets page. Train, loot, and gear still carry the account.